Open thenickman100 opened 7 months ago
The performance when running on desktop (not web, I know) seems acceptable now at least.
This has been improved even more now. I was doing some testing on the SWF; here are the most-called functions, in order of most- to least- called:
sandy.core.data::Polygon/get depth()
(5 ops, trivial getter)
sandy.materials::Appearance/get frontMaterial()
(5 ops, same trivial getter)
sandy.materials::Appearance/get backMaterial()
(5 ops, same trivial getter)
sandy.core.data::Polygon/get material()
(21 ops, a non-trivial getter)
sandy.core.data::Polygon/get normal()
(9 ops, a simple-ish getter)
sandy.core.scenegraph::Shape3D/get enableBackFaceCulling()
(5 ops, another trivial getter)
Maybe adding a special-case for getter functions like the top 3 could speed it up?
Describe the bug
The game "Pipe Riders" experiences tremendous lag. piperiders.zip
Expected behavior
I expect the game to not lag.
Content Location
Game attached to bug report
Affected platform
Self-hosted version
Operating system
Windows 10
Browser
Google Chrome Version 120.0.6099.199 (Official Build) (64-bit)
Additional information
6 Jan 2024 build of Ruffle self-hosted