Open Lavender1059 opened 6 months ago
A game like this gives me huge nostalgia vibes
If something can be done about the "panicked at core/src/display_object/movie_clip.rs:424:9:" thing, then it may entirely be possible to play this game again
This game does work on Ruffle's web player thingy, but some of the text doesn't seem to be loaded in full, having their, erm, I'll say "outline" missing, but it's still fine nonetheless
Error Info
Error name: Error Error message: panicked at core/src/display_object/movie_clip.rs:424:9: assertion
left == right
failed: Called replace_movie on a clip with LoaderInfo set left: Some(LoaderInfoObject(LoaderInfoObject { ptr: 0x484ec8 })) right: None Error stack:Player Info
Allows script access: true Renderer: wgpu Adapter Backend: Gl Adapter Name: "ANGLE (Intel, Mesa Intel(R) UHD Graphics 600 (GLK 2), OpenGL ES 3.2)" Adapter Device Type: IntegratedGpu Adapter Driver Name: "" Adapter Driver Info: "" Enabled features: Features(FLOAT32_FILTERABLE | TEXTURE_COMPRESSION_BC | TEXTURE_ADAPTER_SPECIFIC_FORMAT_FEATURES | SHADER_UNUSED_VERTEX_OUTPUT) Available features: Features(TEXTURE_COMPRESSION_ETC2 | TEXTURE_COMPRESSION_ASTC | PUSH_CONSTANTS | CLEAR_TEXTURE) Current limits: Limits { max_texture_dimension_1d: 16384, max_texture_dimension_2d: 16384, max_texture_dimension_3d: 2048, max_texture_array_layers: 256, max_bind_groups: 4, max_bindings_per_bind_group: 1000, max_dynamic_uniform_buffers_per_pipeline_layout: 8, max_dynamic_storage_buffers_per_pipeline_layout: 0, max_sampled_textures_per_shader_stage: 16, max_samplers_per_shader_stage: 16, max_storage_buffers_per_shader_stage: 0, max_storage_textures_per_shader_stage: 0, max_uniform_buffers_per_shader_stage: 11, max_uniform_buffer_binding_size: 65536, max_storage_buffer_binding_size: 0, max_vertex_buffers: 8, max_buffer_size: 268435456, max_vertex_attributes: 16, max_vertex_buffer_array_stride: 255, min_uniform_buffer_offset_alignment: 32, min_storage_buffer_offset_alignment: 256, max_inter_stage_shader_components: 128, max_compute_workgroup_storage_size: 0, max_compute_invocations_per_workgroup: 0, max_compute_workgroup_size_x: 0, max_compute_workgroup_size_y: 0, max_compute_workgroup_size_z: 0, max_compute_workgroups_per_dimension: 0, max_push_constant_size: 0, max_non_sampler_bindings: 1000000 } Surface quality: high Surface samples: 4 Surface size: (918, 630, 1)
Page Info
Page URL: https://flashgames.cx/embed/mario-defender SWF URL: http://media.y8.com/system/contents/21213/original/Mario_Defender.swf
Browser Info
User Agent: Mozilla/5.0 (X11; CrOS x86_64 14541.0.0) AppleWebKit/537.36 (KHTML, like Gecko) Chrome/124.0.0.0 Safari/537.36 Platform: Linux x86_64 Has touch support: false
Ruffle Info
Version: 0.1.0 Name: nightly 2024-05-07 Channel: nightly Built: 2024-05-07T00:05:18.326Z Commit: 5bc55f5f3b28955e61795a77e1e401b8f29719cb Is extension: true
Metadata
width: 750 height: 480 frameRate: 60 numFrames: 301 swfVersion: 10 backgroundColor: undefined isActionScript3: true uncompressedLength: 2668419