ruffle-rs / ruffle

A Flash Player emulator written in Rust
https://ruffle.rs
Other
15.4k stars 795 forks source link

ALLAH BELANIZI VERSİN SİZİN 6 SAATLİK SAVEM GİTTİ O KADAR UĞRAŞMIŞTIM ALLAHIN BELALARI SABAHLADIM BU OYUNU OYNİCAM DİYE SINAVA GEÇ KALDIM SİZİN YAPICAĞINIZ İŞİN ALLAH BELASINI VERSİN GÜN YÜZÜ GÖRMEYİN İNŞALLAH #17205

Open Dogakan61 opened 1 month ago

Dogakan61 commented 1 month ago

Error Info

Error name: Error Error message: panicked at /home/runner/.cargo/registry/src/index.crates.io-6f17d22bba15001f/wgpu-0.20.1/src/backend/wgpu_core.rs:2996:5: wgpu error: Validation Error

Caused by: In Device::create_buffer Not enough memory left.

Error stack:

Error: panicked at /home/runner/.cargo/registry/src/index.crates.io-6f17d22bba15001f/wgpu-0.20.1/src/backend/wgpu_core.rs:2996:5:
wgpu error: Validation Error

Caused by:
    In Device::create_buffer
    Not enough memory left.

    at n.wbg.__wbg_new_28c511d9baebfa89 (https://unpkg.com/@ruffle-rs/ruffle/core.ruffle.1273091992c76771839b.js:1:79242)
    at ruffle_web.wasm.js_sys::Error::new::h5917b4042e40a5aa (wasm://wasm/ruffle_web.wasm-0338c0c6:wasm-function[12818]:0x9e6683)
    at ruffle_web.wasm.core::ops::function::FnOnce::call_once{{vtable.shim}}::hb23f6524e13658ef (wasm://wasm/ruffle_web.wasm-0338c0c6:wasm-function[9852]:0x97c533)
    at ruffle_web.wasm.std::panicking::rust_panic_with_hook::h6731baa78621a747 (wasm://wasm/ruffle_web.wasm-0338c0c6:wasm-function[6488]:0x86efd0)
    at ruffle_web.wasm.core::panicking::panic_fmt::h5c7ce52813e94bcd (wasm://wasm/ruffle_web.wasm-0338c0c6:wasm-function[10251]:0x9a789d)
    at ruffle_web.wasm.core::ops::function::Fn::call::hd1b7c39003bbada4 (wasm://wasm/ruffle_web.wasm-0338c0c6:wasm-function[6782]:0x889565)
    at ruffle_web.wasm.<T as wgpu::context::DynContext>::device_create_buffer::hf7a5aa2217367e8f (wasm://wasm/ruffle_web.wasm-0338c0c6:wasm-function[7653]:0x8cc5b7)
    at ruffle_web.wasm.<wgpu::Device as wgpu::util::device::DeviceExt>::create_buffer_init::h98b342382e517d29 (wasm://wasm/ruffle_web.wasm-0338c0c6:wasm-function[1897]:0x50b021)
    at ruffle_web.wasm.ruffle_render_wgpu::surface::target::CommandTarget::new::hff02855571fd7359 (wasm://wasm/ruffle_web.wasm-0338c0c6:wasm-function[1142]:0x33f408)
    at ruffle_web.wasm.ruffle_render_wgpu::surface::Surface::draw_commands::h92b2c28606d2a5e3 (wasm://wasm/ruffle_web.wasm-0338c0c6:wasm-function[872]:0x1ba4f8)

Player Info

Allows script access: false Renderer: wgpu Adapter Backend: Gl Adapter Name: "ANGLE (NVIDIA, NVIDIA GeForce RTX 3060 Laptop GPU (0x00002520) Direct3D11 vs_5_0 ps_5_0, D3D11)" Adapter Device Type: Other Adapter Driver Name: "WebGL 2.0 (OpenGL ES" Adapter Driver Info: "3.0 Chromium)" Enabled features: Features(TEXTURE_COMPRESSION_BC | FLOAT32_FILTERABLE | TEXTURE_ADAPTER_SPECIFIC_FORMAT_FEATURES | SHADER_UNUSED_VERTEX_OUTPUT) Available features: Features(DEPTH32FLOAT_STENCIL8 | PUSH_CONSTANTS | CLEAR_TEXTURE | MULTIVIEW) Current limits: Limits { max_texture_dimension_1d: 16384, max_texture_dimension_2d: 16384, max_texture_dimension_3d: 2048, max_texture_array_layers: 256, max_bind_groups: 4, max_bindings_per_bind_group: 1000, max_dynamic_uniform_buffers_per_pipeline_layout: 8, max_dynamic_storage_buffers_per_pipeline_layout: 0, max_sampled_textures_per_shader_stage: 16, max_samplers_per_shader_stage: 16, max_storage_buffers_per_shader_stage: 0, max_storage_textures_per_shader_stage: 0, max_uniform_buffers_per_shader_stage: 11, max_uniform_buffer_binding_size: 65536, max_storage_buffer_binding_size: 0, max_vertex_buffers: 8, max_buffer_size: 268435456, max_vertex_attributes: 16, max_vertex_buffer_array_stride: 255, min_uniform_buffer_offset_alignment: 256, min_storage_buffer_offset_alignment: 256, max_inter_stage_shader_components: 120, max_color_attachments: 8, max_color_attachment_bytes_per_sample: 32, max_compute_workgroup_storage_size: 0, max_compute_invocations_per_workgroup: 0, max_compute_workgroup_size_x: 0, max_compute_workgroup_size_y: 0, max_compute_workgroup_size_z: 0, max_compute_workgroups_per_dimension: 0, min_subgroup_size: 0, max_subgroup_size: 0, max_push_constant_size: 0, max_non_sampler_bindings: 1000000 } Surface quality: high Surface samples: 4 Surface size: (1903, 898, 1)

Page Info

Page URL: http://www.oyunkuzusu.com/gladyator-2-tam-ekran.html SWF URL: http://www.oyunkuzusu.com/oyunlar/gladyator_2.swf

Browser Info

User Agent: Mozilla/5.0 (Windows NT 10.0; Win64; x64) AppleWebKit/537.36 (KHTML, like Gecko) Chrome/126.0.0.0 Safari/537.36 Platform: Win32 Has touch support: false

Ruffle Info

Version: 0.1.0 Name: nightly 2024-07-20 Channel: nightly Built: 2024-07-20T00:05:09.529Z Commit: 1c8e95a061a40ccd4b2fdca30a66eb7cc2fbe12d Is extension: false

Metadata

width: 640 height: 420 frameRate: 30 numFrames: 278 swfVersion: 8 backgroundColor: #FFCC66 isActionScript3: false uncompressedLength: 5227470

mtekman commented 1 month ago

Something along the lines of:

"Gosh darn you, my 6 hour save is gone, and I tried so darn hard, and I was late for my darn exam because I was going to play this game, and it's your darn fault, and may you and your work never see the light of day."


Hilarity aside, this is not how you should treat FOSS developers