Closed IroConOx closed 1 year ago
Regarding the sound issue - the SWF uses Nellymoser compression (#5).
I have a link to the flash file on cool math games. https://www.coolmath-games.com/gameFrame?u=sites/cmatgame/files/games/learn2fly_coolmathcurse.swf&f=learn2fly_coolmathcurse.swf It also has the same behavior.
This game needs BitmapData.draw with blend modes:
[WARN ruffle_core::avm1::globals::bitmap_data] BitmapData.draw with blend mode - not implemented
Fixed by #9025
This was regressed by #9301
Penguin sack now properly slides down the ramp again as of the latest nightly build.
Issue needs to be reopened again, penguin sack is no longer sliding down the hill.......... again. Started around 2023-04-01.
The latest regression was caused by commit c85910b46d66dd621e0566c220690c952fd677e3 of #10315, just like #9117 and #10579.
I just realized that strangely enough, the game works if I switch to low-quality mode before entering gameplay.
Penguin sack is once again sliding down the hill as of the latest nightly, hopefully it stays this way this time.
Fixed by #10725
Playing Learn to fly 2 on armorgames.com The game doesn't have sound after the first seconds of the opening cutscene, and when starting story mode, the sack doesnt move off the ramp like it's supposed to, so the game can't continue and is unplayable. It's also very laggy. My browser is opera GX . My browser version (according to the opera GX update page) is LVL 2 (core: 71.0.3770.449) I played it from this link https://armorgames.com/play/11967/learn-to-fly-2?tag-referral=flash Screenshot of the sack not moving
There are a lot of errors appearing on the opera extensions page, many referring to the sound. This one says unable to register sound ID
There are a lot of other errors that say various features are unimplemented also.