Open rredford opened 1 year ago
This is an AVM1 game encrypted with MochiCrypt, which uses AVM2. Ruffle does not correctly play AVM1 movies loaded by AVM2 movies right now. If the original AVM1 movie is extracted from the MochiCrypt wrapper and played on its own, Ruffle works fine.
Describe what you were doing
It just played though frames then crashed. toy tank arena final.zip
What does the crash message say?
panicked at 'No script object for display object', core/src/avm1/activation.rs:379:18
Ruffle Version
0.1.0-nightly (f19e31d 2023-01-18)
Affected platform
Desktop app
Operating system
Linux Mint 21.1 (vera) [64-bit]
Additional information
Filename: Toy%20Tank%20Arena%20Final.swf
Render Info
Renderer: wgpu Adapter Backend: Vulkan Adapter Name: "NVIDIA GeForce GTX 1060 6GB" Adapter Device Type: DiscreteGpu Adapter Driver Name: "NVIDIA" Adapter Driver Info: "525.78.01" Enabled features: PUSH_CONSTANTS Available features: DEPTH_CLIP_CONTROL | DEPTH32FLOAT_STENCIL8 | TEXTURE_COMPRESSION_BC | INDIRECT_FIRST_INSTANCE | TIMESTAMP_QUERY | PIPELINE_STATISTICS_QUERY | MAPPABLE_PRIMARY_BUFFERS | TEXTURE_BINDING_ARRAY | BUFFER_BINDING_ARRAY | STORAGE_RESOURCE_BINDING_ARRAY | SAMPLED_TEXTURE_AND_STORAGE_BUFFER_ARRAY_NON_UNIFORM_INDEXING | UNIFORM_BUFFER_AND_STORAGE_TEXTURE_ARRAY_NON_UNIFORM_INDEXING | PARTIALLY_BOUND_BINDING_ARRAY | MULTI_DRAW_INDIRECT | MULTI_DRAW_INDIRECT_COUNT | ADDRESS_MODE_CLAMP_TO_BORDER | POLYGON_MODE_LINE | POLYGON_MODE_POINT | TEXTURE_ADAPTER_SPECIFIC_FORMAT_FEATURES | SHADER_FLOAT64 | CONSERVATIVE_RASTERIZATION | VERTEX_WRITABLE_STORAGE | CLEAR_TEXTURE | SPIRV_SHADER_PASSTHROUGH | SHADER_PRIMITIVE_INDEX | MULTIVIEW | TEXTURE_FORMAT_16BIT_NORM | ADDRESS_MODE_CLAMP_TO_ZERO | WRITE_TIMESTAMP_INSIDE_PASSES Current limits: Limits { max_texture_dimension_1d: 32768, max_texture_dimension_2d: 32768, max_texture_dimension_3d: 16384, max_texture_array_layers: 256, max_bind_groups: 4, max_bindings_per_bind_group: 640, max_dynamic_uniform_buffers_per_pipeline_layout: 8, max_dynamic_storage_buffers_per_pipeline_layout: 0, max_sampled_textures_per_shader_stage: 16, max_samplers_per_shader_stage: 16, max_storage_buffers_per_shader_stage: 1048576, max_storage_textures_per_shader_stage: 0, max_uniform_buffers_per_shader_stage: 11, max_uniform_buffer_binding_size: 16384, max_storage_buffer_binding_size: 2147483648, max_vertex_buffers: 8, max_vertex_attributes: 16, max_vertex_buffer_array_stride: 255, max_push_constant_size: 96, min_uniform_buffer_offset_alignment: 256, min_storage_buffer_offset_alignment: 32, max_inter_stage_shader_components: 60, max_compute_workgroup_storage_size: 0, max_compute_invocations_per_workgroup: 0, max_compute_workgroup_size_x: 0, max_compute_workgroup_size_y: 0, max_compute_workgroup_size_z: 0, max_compute_workgroups_per_dimension: 0, max_buffer_size: 268435456 } Surface samples: 4 Surface size: Extent3d { width: 800, height: 600, depth_or_array_layers: 1 }