Open Cloud7050 opened 3 months ago
Some way to hook the level selector up to a modified version of the cutscene system, with confirm/cancel, to tell the player what they are about to enter.
See also #20
It was mentioned to use a separate UI system instead of having to adapt the existing dialogue system.
Some way to hook the level selector up to a modified version of the cutscene system, with confirm/cancel, to tell the player what they are about to enter.
See also #20