Player debug toggle that displays an arrow for each hitbox.
The direction of the arrow shows the angle of the hitbox.
The length of arrow is kbg * damage + bkbkbg * damage half of the arrow should be colored blue
2
Pressing Q should set the angle of selected hitboxes to point to the mouse location.
Addition of raw kbg and bkb are meaningless and kbg is just a multiplier (in PF Sandbox).
So instead I created an arrow for kbg * 100 and an arrow for bkb.
1
Player debug toggle that displays an arrow for each hitbox. The direction of the arrow shows the angle of the hitbox. The length of arrow is
kbg * damage + bkb
kbg * damage
half of the arrow should be colored blue2
Pressing Q should set the angle of selected hitboxes to point to the mouse location.