rurre / PumkinsAvatarTools

A toolbox for easily setting up VRChat avatars in Unity. Adds functionality to the editor and automates some of the tedious tasks.
MIT License
738 stars 48 forks source link

Copy tags of gameobjects and Copy empty gameobjects #75

Closed tschaerni closed 2 years ago

tschaerni commented 2 years ago

I'm not sure if it's a bug or just not intented to do, but if you have gameobjects tagged as "EditorOnly" for example, so they won't be uploaded with the rest of the avatar, those tags won't get copied over.

Another thing I noticed is that it also doesn't copy over empty gameobjects, I didn't test if it's with all empty gameobjects, but at least with one that I use for Anchor Override, it never copies it over.

Cheers~~

rurre commented 2 years ago

Tags and layers are copied over in the transform copier. I recommend not using the copy game objects in the gameobject menu, but using the copy gameobjects (or create, forgot how it's called) in the skinned mesh renderer copier.


From: Robin Cerny @.> Sent: 26 November 2022 01:47 To: rurre/PumkinsAvatarTools @.> Cc: Subscribed @.***> Subject: [rurre/PumkinsAvatarTools] Copy tags of gameobjects and Copy empty gameobjects (Issue #75)

I'm not sure if it's a bug or just not intented to do, but if you have gameobjects tagged as "EditorOnly" for example, so they won't be uploaded with the rest of the avatar, those tags won't get copied over.

Another thing I noticed is that it also doesn't copy over empty gameobjects, I didn't test if it's with all empty gameobjects, but at least with one that I use for Anchor Override, it never copies it over.

Cheers~~

— Reply to this email directly, view it on GitHubhttps://github.com/rurre/PumkinsAvatarTools/issues/75, or unsubscribehttps://github.com/notifications/unsubscribe-auth/AD7RGWKQVR4U5RJVBH3WS4DWKFFY3ANCNFSM6AAAAAASLV7IIE. You are receiving this because you are subscribed to this thread.Message ID: @.***>

tschaerni commented 2 years ago

Ah okay, that makes kinda sense. Sadly that would mess more with my workflow then manually setting the few tags and sometimes copy the one empty gameobject (that I use as Anchor override). As sometimes I remove skinned meshes.

Thanks again for your hard work and your awesome tool, and thanks for the reply :3

Cheers~~

rurre commented 2 years ago

You don't have to actually copy game objects themselves, or skinned meshes, just ticking those settings for tags should be enough


From: Robin Cerny @.> Sent: Tuesday, November 29, 2022 1:22:15 AM To: rurre/PumkinsAvatarTools @.> Cc: rurre @.>; Comment @.> Subject: Re: [rurre/PumkinsAvatarTools] Copy tags of gameobjects and Copy empty gameobjects (Issue #75)

Closed #75https://github.com/rurre/PumkinsAvatarTools/issues/75 as completed.

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tschaerni commented 2 years ago

Oh, okay. Well, I guess I'll try it the next time ;) Thanks again :3