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rust-adventure
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super-corgo
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unfork bevy_ecs_tilemap
#23
ChristopherBiscardi
opened
3 years ago
0
Player can fall between tiles
#22
ChristopherBiscardi
opened
3 years ago
1
dash mechanic
#21
ChristopherBiscardi
opened
3 years ago
1
Track number of times corgi hits respawn floor
#20
ChristopherBiscardi
opened
3 years ago
0
If game is fullscreen, there is no "un-fullscreen button on mac
#19
ChristopherBiscardi
opened
3 years ago
0
Art Assets for floors and other things
#18
ChristopherBiscardi
closed
3 years ago
4
Background image
#17
ChristopherBiscardi
closed
3 years ago
1
Only animate sprite when running
#16
ChristopherBiscardi
closed
3 years ago
1
Collectables? Bones?
#15
ChristopherBiscardi
opened
3 years ago
0
Implement hoops to jump through for points
#14
ChristopherBiscardi
opened
3 years ago
0
Implement angled platforms
#13
ChristopherBiscardi
opened
3 years ago
0
Implement first enemy
#12
ChristopherBiscardi
opened
3 years ago
0
Should not be able to go left of start of level
#11
ChristopherBiscardi
closed
3 years ago
1
Implement "Respawn Floor"
#10
ChristopherBiscardi
closed
3 years ago
1
Corgi Sprite only faces one direction
#9
ChristopherBiscardi
closed
3 years ago
2
Floor Sprites should match Collider size
#8
ChristopherBiscardi
closed
3 years ago
1
Camera should follow player along X coordinate (Side Scrolling)
#7
ChristopherBiscardi
closed
3 years ago
1
Multiple floors (and gaps)
#6
ChristopherBiscardi
closed
3 years ago
1
Player sprite should be the party corgi
#5
ChristopherBiscardi
closed
3 years ago
2
Max speed is uncapped
#4
ChristopherBiscardi
opened
3 years ago
0
Floor of level should be at floor of camera
#3
ChristopherBiscardi
closed
3 years ago
1
Jump is sluggish
#2
ChristopherBiscardi
closed
3 years ago
1
Only Single Jump should be possible
#1
ChristopherBiscardi
opened
3 years ago
2