Closed Lokathor closed 5 months ago
Is this issue still active? If so, do you have any restrictions on what such a suite should look like? I'm thinking about making a translation to explore the API a little bit, but I would like to conform to the design principles already set out in this crate, if there are any.
This entire crate is largely not active.
For contributing to Rust on GBA your best bet is likely the agb
crate.
Gotcha, thanks for the heads up!
There is a set of C test roms: https://github.com/mgba-emu/suite
We can use them as part of a usability and coverage test. Basically we want to write the C test rom in Rust as rustily as possible, and then make sure the crate supports thay code well, ideally with zero unsafe needed in the test rom code.