Closed ozkriff closed 2 years ago
Happy to take on the piece for "Video: Starting a new 2d platformer with ECS".
I can write about the Rusteroids tutorial
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From: Luke Jones @.> Sent: Friday, May 27, 2022 11:16:28 PM To: rust-gamedev/rust-gamedev.github.io @.> Cc: Filtoid @.>; Mention @.> Subject: Re: [rust-gamedev/rust-gamedev.github.io] Newsletter 34 - May 2022 (Issue #1033)
I can write about rusty doom (room4doom) I guess. The repo is herehttps://gitlab.com/flukejones/room4doom, and mirrored herehttps://github.com/flukejones/room4doom
ā Reply to this email directly, view it on GitHubhttps://github.com/rust-gamedev/rust-gamedev.github.io/issues/1033#issuecomment-1140046210, or unsubscribehttps://github.com/notifications/unsubscribe-auth/AAKRUTEWZCXT5BKGHBTKKM3VME3SZANCNFSM5XFMHMWA. You are receiving this because you were mentioned.Message ID: @.***>
Hey, I just saw that my battleship game is on the list. Do I need to submit a PR to add it to this months newsletter or is it going to be in the "Other" section or something?
@orhun yeah, you're welcome to submit a PR! (the "Other News" section is for stuff that no one has written about)
Happy to write about bevy_mod_scripting, thanks for the shoutout!
Can I delay the mention of my project for a future issue? I feel it's not quite ready for prime-time yet.
I can handle my bevy shader videos, I actually just finished the 3 part series so it will fit nicely
@4JX sure! removed from the current plan.
will add a section on Hydrofoil Generation
š I've got a blurb for limbo pass I'll PR shortly
Am I supposed to do something?
ā¤ļø I'll do a kajiya
one next month instead -- I was hoping to release a major update in the past few days, but it's gonna slip until the next weekend instead, thus June.
I'll hopefully contribute with Gryazevichki
for the next issue. At this stage i only have a few gifs of wip stuff but nothing is finished or ready for viewing yet. and the old published version is not worth another article imho.
@h3r2tic @gavlig sure, removed from the current plan!
@HangingClowns you're invited to contribute a section about https://rustacean-station.org/episode/066-eric-smith podcast episode if you want. If no one volunteers to write about it, it'll be mentioned only as a one-liner in the "Other news" section (example).
:alarm_clock: Reminder that the soft deadline for contributor PRs is today as we're aiming to get the newsletter released in a couple of days.
The deadline for all section PRs is 2022.05.31. We may still accept PRs that are submitted later than this, as long as they're ready before the newsletter's release, but this isn't guaranteed. If you want your section to be included, don't leave it till the last minute!
Taking "Comparing a Voxel Game in F# and Rust"
I just got back from vacation, I wanted to leave an update on the status of the rustconf arcade cabinet. Since it ended up in the announcements section for n33 I was going to place it there.
Just added Notan, thanks!
Hi there!
I have two entries I'd like to add:
Should I add them, or wait for the next month (or Godot? :grin:)
@64kramsystem feel free to add the sections (if you can do them quickly), it's normally ok until we get to the final review phase :)
Final PR - https://github.com/rust-gamedev/rust-gamedev.github.io/pull/1060 - everyone is invited to review! Merging in few hours if there're no objections.
It's out! Huge thanks to all editors, contributors, and reviewers!
:tada: https://gamedev.rs/news/034 :tada:
Newsletter 34: May 2022
tags:
newsletter
Editors: @ozkriff, @17cupsofcoffee, and @AngelOnFira
Another month has gone by, so it's time to put together the Rust Gamedev newsletter with May's news!
Current Schedule
The deadline for all section PRs is 2022.05.31.
We may still accept PRs that are submitted later than this, as long as they're ready before the newsletter's release, but this isn't guaranteed. If you want your section to be included, don't leave it till the last minute!
How to Contribute
If you want to help writing the newsletter:
source
branch (example: #336).Style Guidelines
The full style guide is in CONTRIBUTING.md, but here are the most important rules:
Please use these templates as a starting point:
Games/apps/libraries:
Articles/blog posts/videos/etc:
Current Structure & Status
Below is our current planned structure for the newsletter, and the status of each PR (which we'll try to keep updated).
This is not an exhaustive list - if you have your own project that you want to write about, just make a comment on this issue and open a PR!
Announcements
Game Updates
BITGUN (1) - š free (@shosanna?)Gravity Well (1, 2, 3) - š free (@thebracket?)Flesh (1, 2, 3) - š free (@Im-Oab?)Grocery Bagger 9000 (1) - š freeLearning Material Updates
Bevy Cheatbook: GPU section (1, 2) - š free (@inodentry?)A NixOS flake for Rust, egui, and OpenGL (1) - š free (@scvalex?)Let's Code Snake with Rust and WASM (1) - š free (@yishn?)Bevy Basics video series (1) - š free (@PhaestusFox?)Engine Updates
Tooling Updates
clymene (1, 2) - š free (@lucas-miranda?)Library Updates
egui 0.18 (1) - š free (@emilk?)bevy_egui 0.14 (1) - š free (@mvlabat?)bevy_puffin (1) - š free (@mvlabat?)puffin_egui 0.15.0 (1) - š free (@emilk?)bevy_rosc (1) - š free (@DrLuke?)mmap_cache (1) - š free (@bonsairobo?)bustsuri (1) - š free (@NemuiSen?)glyphon (1) - š free (@?grovesNL)stretch2/sprawl (1, 2, 3) - š free (@alice-i-cecile?)crevice v0.10 (1) - š free (@LPGhatguy?)Other News
Discussions
Jobs
Publishing Steps