Closed ozkriff closed 1 year ago
The soft deadline for all section PRs is March 4.
Ugh, the statistics say that the newsletter will likely be released significantly later :snail: but I'll try hard to prepare the release for Monday.
I'll take seldom_state
!
I'll take Ambient :)
I'll do Hydrofoil Generation!
I'll take taffy, and I'll also do a little blurb for my game Emergence.
I'll write about blink-alloc
I'll write about pecs
Hey I'll write about the sprite editor (tooling updates), thanks for including it
I'll take "Write First Person Game in 2KB"
godot-rust it is π€π¦
Can I ask that a small link to dlss_wgpu gets included? Nothing to say about it or showoff atm, but I'm writing WIP bindings to NVIDIA's DLSS for usage with wgpu.
I take Open Combat
:)
Could I also include a small section about the release of warbler_grass?
Greetings! Hello Ozkriff,
I was wondering if I can include blue engine for the newsletter. If this month is full, I can prepare for next month. Thank you.
@ElhamAryanpur sure, feel free to send a PR!
I'll take cvars
I'll write up a section on Cargo Space in a couple of hours :)
The final draft is ~80% done, going to finish it off tomorrow morning (utc+4 tz).
@AngelOnFira @Keavon ping about WIP sections.
Sorry, I'll try to get the meetup done tomorrow morning :+1:
Working on it now, sorry for the delay during this especially busy week. Should be done in several hours, hopefully before your morning.
THe final draft is here, everyone is invited to review: https://github.com/rust-gamedev/rust-gamedev.github.io/pull/1313
:tada: https://gamedev.rs/news/043 :tada:
As always, huge thanks to all contributors and reviewers! :crab: :crab: :crab:
Newsletter 43: Feb 2023
tags:
newsletter
Editors: @ozkriff, @AngelOnFira
Another month has gone by, so it's time to put together the Rust Gamedev newsletter with February's news!
Current Schedule
The soft deadline for all section PRs is March 4.
We may still accept PRs that are submitted later than this, as long as they're ready before the newsletter's release, but this isn't guaranteed. If you want your section to be included, don't leave it till the last minute!
How to Contribute
If you want to help writing the newsletter:
source
branch (example: #336).Style Guidelines
The full style guide is in CONTRIBUTING.md, but here are the most important rules:
Please use these templates as a starting point:
Games/apps/libraries:
Articles/blog posts/videos/etc:
Current Structure & Status
Below is our current planned structure for the newsletter, and the status of each PR (which we'll try to keep updated).
This is not an exhaustive list - if you have your own project that you want to write about, just make a comment on this issue and open a PR!
Rust Gamedev Meetup
Game Updates
Learning Material Updates
Engine Updates
Tooling Updates
Library Updates
Other News
Discussions
Publishing Steps