rust-gamedev / rust-gamedev.github.io

The repository for https://gamedev.rs
https://gamedev.rs
Apache License 2.0
394 stars 345 forks source link

Newsletter 27 - October 2021 #818

Closed 17cupsofcoffee closed 2 years ago

17cupsofcoffee commented 2 years ago

Newsletter 27: October 2021

tags: newsletter

Editors: @17cupsofcoffee, @ozkriff, and @AngelOnFira

Another month has gone by, so it's time to put together the Rust Gamedev newsletter for October!

If you want to help writing the newsletter:


As with the last few newsletters, we're trying to delegate the writing workload where we can - to quote @AngelOnFira from a few months ago:

We're also going to be transitioning to having authors or volunteers write about their own content, rather than the editing team doing it all at the end πŸ’― This means if you want to see your work in the newsletter, you have to write it yourself! If you're not able to write about your work, feel free to comment and I can assign it πŸ†“ free. We're working on taking some of the load off the editing team where we can with this. Best to keep this sustainable!

Also, we want to make sure contributing to the newsletter feels open to anyone who wants to write a section about their project. If you have anything you can write about, just add a comment to this issue and I'll add it to the todo list πŸ˜„


Current Schedule

The soft deadline for all section PRs is the 6th of November. PRs will usually be accepted as long as they are ready before the newsletter's release, but the earlier the better :)


⚠️ The most important formatting/style rules from CONTRIBUTING.md:

Please use these templates as a starting point:

Games/apps/libraries:

### [Game name]

![alt text](img)
_optional image label_

[Game name] ([GitHub], [Discord], [Twitter]) by [@nickname]
is... {short project description in one sentence}.

{An overview of the recent updates with links to more details}.

_Discussions: [/r/rust_gamedev](link), [Twitter](link), [etc](link)_

[Game name]: http://example.com

Articles/blog posts/videos/etc:

### [Article name]

![alt text](img)
_optional image label_

[@nickname] published an [article] about...
{overview what the resource is about}.

_Discussions: [/r/rust_gamedev](link), [Twiter](link), [etc](link)_

[Article name]: http://example.com

Current Structure & Status

Below is a list of our current planned structure for the newsletter, and the status of each PR (which we'll try to keep updated).

This is not an exhastive list - if you have your own project that you want to write about, just make a comment on this issue and open a PR!

Final steps:

AlbinSjoegren commented 2 years ago

Hey!

I could write something about SPV, also please refer to new instead of 1.

/Albin SjΓΆgren

AngelOnFira commented 2 years ago

We should be able to remove the section about the Rust Graphics Meetup, since although it happened in October, we already discussed it in the September newsletter (unless @kvark has any new plans :+1:)

Vrixyz commented 2 years ago

I'll make an entry about https://github.com/Vrixyz/graph_nav

17cupsofcoffee commented 2 years ago

@AngelOnFira Ah, I added it because I thought it was a monthly thing - if not, I'll remove it :)

ElhamAryanpur commented 2 years ago

heya, I'd love to write about Blue Engine, however not much changed this month due to exams. next month and a half is expected to be spent towards exam too. Thanks!

kunos commented 2 years ago

Will take the Hydrofoil Generation Sailing part.

cwfitzgerald commented 2 years ago

I'll pick up rend3

djeedai commented 2 years ago

Picking LD49 LibraCity via #822, thanks!

kpreid commented 2 years ago

Since you asked me, I wrote a section on All is Cubes in #823.

eliotbo commented 2 years ago

I'll introduce bevy_pen_tool.

Eliot

On Sun, Oct 31, 2021 at 12:19 PM Joe Clay @.***> wrote:

Newsletter 27: October 2021 tags: newsletter

Editors: @17cupsofcoffee https://github.com/17cupsofcoffee, @ozkriff https://github.com/ozkriff, and @AngelOnFira https://github.com/AngelOnFira

Another month has gone by, so it's time to put together the Rust Gamedev newsletter for October!

If you want to help writing the newsletter:

  • Please read CONTRIBUTING.md https://github.com/rust-gamedev/rust-gamedev.github.io/blob/source/CONTRIBUTING.md.
  • Grab some of the "πŸ†“ free" sections by leaving a comment like "I'd like to work on {section_name_1} and {section_name_2}".
    • The links in brackets (like "1, 2, 3") are suggestions of links to include in the section. Feel free to add more!
    • Mentions in brackets (like "πŸ†“ free @.*** https://github.com/ozkriff?)") are just a suggestion of who could pick the work up - it's not an obligation, and other people are welcome to take those sections.
    • Extra sections not listed in the plan are welcomed - just leave a comment and open a PR!
  • Write a short overview:
    • Use provided links as a starting point.
    • Try to maintain a consistent style with the rest of the newsletter and run markdownlint (lint errors will fail the CI build).
    • Insert line breaks (softbreak https://spec.commonmark.org/0.29/#soft-line-breaks) at 80 chars, please.
    • Leave a comment or DM me on Discord if you have any issues.
  • Send a PR to the source branch (example: #336 https://github.com/rust-gamedev/rust-gamedev.github.io/pull/336)
    • Mention this issue in your PR's description to link it all together.

As with the last few newsletters, we're trying to delegate the writing workload where we can - to quote @AngelOnFira https://github.com/AngelOnFira from a few months ago:

We're also going to be transitioning to having authors or volunteers write about their own content, rather than the editing team doing it all at the end πŸ’― This means if you want to see your work in the newsletter, you have to write it yourself! If you're not able to write about your work, feel free to comment and I can assign it πŸ†“ free. We're working on taking some of the load off the editing team where we can with this. Best to keep this sustainable!

Also, we want to make sure contributing to the newsletter feels open to anyone who wants to write a section about their project. If you have anything you can write about, just add a comment to this issue and I'll add it to the todo list πŸ˜„


Current Schedule

The soft deadline for all section PRs is the 6th of November. PRs will usually be accepted as long as they are ready before the newsletter's release, but the earlier the better :)

⚠️ The most important formatting/style rules from CONTRIBUTING.md https://github.com/rust-gamedev/rust-gamedev.github.io/blob/source/CONTRIBUTING.md :

  • Only one image (<300kb) or GIF (<2.5mb) before the text, with an optional caption and mandatory alt text for accessibility.
  • All the rendered text should be under 1000 characters (including spaces and punctuation) and under 6 paragraphs (without any subsections, etc).
  • No bold/italic/etc formatting - only links and one plain list without nesting per section (multiple lists are allowed if your project consists of multiple parts that aren't independent enough for their own sections).
  • Third-person perspective.
  • 80 characters per line and no other markdownlint warnings on CI.

Please use these templates as a starting point:

Games/apps/libraries:

Game name

alt text

optional image label

Game name ([GitHub], [Discord], [Twitter]) by @.***

is... {short project description in one sentence}.

{An overview of the recent updates with links to more details}.

_Discussions: /r/rust_gamedev, Twitter, etc_

Articles/blog posts/videos/etc:

Article name

alt text

optional image label

@.*** published an [article] about...

{overview what the resource is about}.

_Discussions: /r/rust_gamedev, Twiter, etc_

Current Structure & Status

Below is a list of our current planned structure for the newsletter, and the status of each PR (which we'll try to keep updated).

This is not an exhastive list - if you have your own project that you want to write about, just make a comment on this issue and open a PR!

Final steps:

β€” You are receiving this because you were mentioned. Reply to this email directly, view it on GitHub https://github.com/rust-gamedev/rust-gamedev.github.io/issues/818, or unsubscribe https://github.com/notifications/unsubscribe-auth/ABPECGFSEJNBXZSAJTLE23DUJVUANANCNFSM5HCOP4FQ . Triage notifications on the go with GitHub Mobile for iOS https://apps.apple.com/app/apple-store/id1477376905?ct=notification-email&mt=8&pt=524675 or Android https://play.google.com/store/apps/details?id=com.github.android&referrer=utm_campaign%3Dnotification-email%26utm_medium%3Demail%26utm_source%3Dgithub.

smokku commented 2 years ago

Picking Soldank and hecs_rapier

setzer22 commented 2 years ago

I'll take The Process

danslocombe commented 2 years ago

Hey I can write about Crunda :)

AngelOnFira commented 2 years ago

Just sending out a ping in case you haven't seen this issue yet! (Sorry if you're already working on it :sweat_smile:) This month's "soft" deadline is the 6th :calendar:

@darthdeus @thebracket @tom-leys @not-fl3 @Bombfuse @NiklasEi @yopox @xlambein @necauqua @TanTanDev @tomaskralcz @ManevilleF @jonahplusplus @LPGhatguy @LechintanTudor @emilk @Shfty

LechintanTudor commented 2 years ago

I'll take Sparsey :)

Bombfuse commented 2 years ago

keep getting busy and forgetting, but I can throw a small snippet together for Berry Run tonight

halvnykterist commented 2 years ago

I'd like to add a section for the game I've been working on, PaddlePunks.

PSteinhaus commented 2 years ago

ggez 0.6.1 and gwg 0.3.0 were already covered in last months issue, so they can be removed from the list

17cupsofcoffee commented 2 years ago

Last call for sections! I will be posting the final PR later today.

17cupsofcoffee commented 2 years ago

I will pick up Amethyst, the gamedev mini symposium, and the meeting minutes/discussions section.

17cupsofcoffee commented 2 years ago

The release PR is now up at #846 - everyone is invited to review πŸ™‚

Aiming to publish the newsletter later this evening all being well.