Closed ozkriff closed 4 years ago
Since their authors aren't tagged, I'll pick up:
I would also pick up netstack, but I don't fully understand what it does 😆 Networking is not my forte.
I’ll take on net stack and rectangle pack!
I generally prefer not to engage in self-promotion, but I'd like to take on adding the This month in Mun - February 2020 blogpost - since Mun has been previously been part of the newsletter.
I'll take three-d as suggested.
I'll write up something for DynaMaze
I'll write up something on realm.one, topic two please! :) Do you have a length suggestion?
@Machine-Hum not sure, but a few paragraphs are usually enough to overview the updates.
I'll take on the For The Quest section :)
I will take Will, and me shall take Amethyst.
(yes I tried :slightly_smiling_face:)
Taking Urban Gift, Colony Genesis, Ascension 2, and pGLOWrpg sections.
I will take slime99
Taking Sphere Game, Helix Repair, Akigi, and Nannou sections.
Hi ! Author of assets_manager
here.
I plan to release a new version with hot-reloading tonight. Is there a deadline for this to include this in the newsletter ?
I'll make a PR to include it when it is released
@a1phyr hey! Though the newsletter will be posted almost a week later, it's supposed to be a March issue that covers only what happened in that month. News about your new release are supposed to be included in the 9th newsletter.
Taking rustsim and bracket-lib.
It'd be great to release the newsletter today in 5-8 hrs. well, I guess the newsletter won't be published today)
@AngelOnFira @not-fl3 @PatrickHoward @Machine-Hum @PsichiX, how're your sections going?
Ok, we're ready for the final PR! #109 ("Newsletter 8") - everyone is invited to review.
:timer_clock: Hope to merge this today +- at 15:00 UTC (in six hrs from now).
https://rust-gamedev.github.io/posts/newsletter-008
Many thanks to all contributors and reviewers!
Next: #111 ("Newsletter 9: Coordination/Tracking")
If you want to help writing the newsletter:
source
branch (example: #75)Feel free to suggest sections.
Current structure/status (I'll try to keep this updated):
Final steps: