Open jagiellonczyk14 opened 3 years ago
You'd need to write most of these yourself from scratch.
It's certainly possible, but there's no ready solution. Nphysics might help some, but I don't think it can do all those things you want right away.
Thank You for honest reply !
In terms of physics, consider taking a look at:
Hello i would like to create a Physiology game for my students, project will probably take me sth Like 2 Years do i want to choose tools well, I considered unreal game engine as IT Has most of the things i need but i would prefer to develop in rust. If You can tell me is those are or will be soon possible in rust
Cloth physics - simulate behavior of cell membrane
Vector Fields with particles running on gpu- there will be a lot of particles like glucose aminoacids sodium ... They should move as the dynamic Vector Field points
Simulation od light underwater including the light from before mentioned particles
Elastic and deformable collisions like between cells
Being able to set camera to look Into diffrent crossections of the model , and to zoom in and out
As You see particularly for bigger models this will get very demanding fast, maybe only small models will be achievable, so would You recommend rust and rust libraries for this project?
Thank You!