rust-gamedev / wg

Coordination repository of the Game Development Working Group
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Physiology simulation #100

Open jagiellonczyk14 opened 3 years ago

jagiellonczyk14 commented 3 years ago

Hello i would like to create a Physiology game for my students, project will probably take me sth Like 2 Years do i want to choose tools well, I considered unreal game engine as IT Has most of the things i need but i would prefer to develop in rust. If You can tell me is those are or will be soon possible in rust

Cloth physics - simulate behavior of cell membrane

Vector Fields with particles running on gpu- there will be a lot of particles like glucose aminoacids sodium ... They should move as the dynamic Vector Field points

Simulation od light underwater including the light from before mentioned particles

Elastic and deformable collisions like between cells

Being able to set camera to look Into diffrent crossections of the model , and to zoom in and out

As You see particularly for bigger models this will get very demanding fast, maybe only small models will be achievable, so would You recommend rust and rust libraries for this project?

Thank You!

Lokathor commented 3 years ago

You'd need to write most of these yourself from scratch.

It's certainly possible, but there's no ready solution. Nphysics might help some, but I don't think it can do all those things you want right away.

jagiellonczyk14 commented 3 years ago

Thank You for honest reply !

Wodann commented 3 years ago

In terms of physics, consider taking a look at: