rust-gamedev / wg

Coordination repository of the Game Development Working Group
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Discussion: What sort of labels do we want to start tracking on issues? #62

Open Lokathor opened 4 years ago

Lokathor commented 4 years ago

We've wanted to improve labels on issues, and I've got write powers to slap labels all over now, but we need to talk about what labels we're going to be using.

The default GitHub labels are, I think clearly, not really suitable to a discussion and tracking oriented repository.

Instead, we probably want labels more inspired by larger projects like winit and gfx-hal:

Feedback is both requested and required. Does this sound reasonable to others? Am I missing things we'd want to cover? Am I approaching the entire issue in some bad way?

Wodann commented 4 years ago

In general, I like you proposal. I tried thinking of the different use cases that I'd use issues for:

If I see an issue, I want to know:

If I want to find an issue, I look for:

When preparing discussion topics for a meeting, I want to know:

I think these largely overlap with what you proposed, but there are some slight differences.

Lokathor commented 4 years ago

Well, no one said anything for over a month, so I just kinda started making some labels and putting them on stuff. The issues should be somewhat more approachable now.

We could do more, but that's the update for now.