Open MarcusJohnson91 opened 7 years ago
To make proper packages, you HAVE to use pkgbuild on a Mac, or possibly BOMUtils on Unix-like OSes.
Then you have to use tar+xz to create the Payload file which contains the actual executables, and a separate tar+xz Scripts file.
I'm editing the build script, and i'm just wondering how I access the rust version to add it to Apple's PackageInfo file programmatically? what file stores the user facing version number?
To make proper packages, you HAVE to use pkgbuild on a Mac, or possibly BOMUtils on Unix-like OSes.
Then you have to use tar+xz to create the Payload file which contains the actual executables, and a separate tar+xz Scripts file.