Open tzemanovic opened 6 months ago
I have similar problem. Recently upgraded to rustc 1.79.0 rust-analyzer 0.3.2020
It happens to me only when I run a test from test explorer, but not when I debug.
Case 1: Debug a test from test explorer. Make a change in test file. Debug again. Only my code is recompiled.
Case 2: Run a test from test explorer. Make a change in test file,. Rust-analyzer starts a check which invalidates fingerprints. When I run again, everything is recompiled again.
I am learning rust, so I can't provide more info, but I am suspecting two different commands are executed when I run/debug, but I don't know how to check that. Also tried downgrading rust-analyzer, but it doesn't help.
After cloning my repo again the problem seems to be gone.
Hi, thanks for rust-analyzer!
I'm having trouble with rust-analyzer forcing rebuild of a project and all its deps even though there are no code changes. I tried to diagnose what's causing it reading #16640 and with
CARGO_LOG=cargo::core::compiler::fingerprint=info cargo build
I'm seeing e.g.:This appears for all the deps with build scripts so it seems that for some reason there is difference in how the build scripts are compiled.
I tried to remove all my user settings (both in VSCode and in terminal) to make sure it's not due to my config.
I also tried to set
"rust-analyzer.cargo.buildScripts.useRustcWrapper": false
with no success. I'm using"rust-analyzer.rust.analyzerTargetDir": true
as a workaround which unfortunately bloats the build artifacts.rust-analyzer version: Release: 2024-04-22 (v0.3.1932)
rustc version: rustc 1.76.0 (07dca489a 2024-02-04)
editor or extension: VSCode v0.3.1932