rust-unofficial / awesome-rust

A curated list of Rust code and resources.
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Split templating engines category into "static" and "dynamic" #371

Open quadrupleslap opened 6 years ago

quadrupleslap commented 6 years ago

Not the best names, but some template engines can load templates at run-time, whereas others work at compile-time (because they use plugins or macros, like Horrorshow). This is a pretty big distinction that should probably be mentioned.

luciusmagn commented 6 years ago

Hmm, I guess you are right. However, so far, we only have 8 templating engines, which are already split into categories - Handlebars, HTML, Mustache and one freestanding, so I am not sure if fragmenting it even further is a good idea.

What do you think, @kud1ing?

yutthhh commented 6 years ago

yutthhh commented 6 years ago

yutthhh commented 6 years ago

08544398.,

yutthhh commented 6 years ago

0854439809

luciusmagn commented 6 years ago

@yutthhh do you need something regarding awesome-rust? State your business

Israel-Laguan commented 1 year ago

I think a user is more interested in the "type" (i.e. handlebars, jade, jinja, etc.) than if it's dynamic or static.

I suggest adding a phrase mentioning if it is static or dynamic instead of separating it into categories, or just not adding this suggestion. A user can enter each repo anyway and check themselves.