Closed Meziu closed 1 year ago
Yes, we should be able to re-enable #[thread_local]
finally on Rust main now! I also wonder if citro3d-rs
will need any updates to account for the changes made in ctru-sys
... If I have some time this weekend I'll take a look at both of those and will link here once I have PRs.
It looks like some of the APIs changed to use size_t
instead of u32
now too? Nice to have less as
casts
@rust3ds/active Great stuff. I’ve merged the changes, I remind everybody to do (dkp-)pacman -Syu
cargo clean
and cargo update
before using the toolchain. 😃
libctru
just released the latest 2.1.2 version: https://github.com/devkitPro/libctru/releases/tag/v2.1.2.There have been numerous changes, but the one that influences us the most is the native addition of
clock_gettime
. We should update our repos accordingly.Furthermore, @ian-h-chamberlain's thread changes have been released! Does this help with the
thread_local
PRs?PRs to be merged: