Closed AzureMarker closed 2 years ago
I have a feeling we might also need to look at this though: https://github.com/devkitPro/libctru/blob/master/libctru/source/internal.h
That basically returns a void pointer, and there is no User friendly function to set them, how is one supposed to read them? Still, even Rust3DS’s original efforts used a “new” implementation, I think we could get it to work normally.
We still don't actually run the destructors... Which could be fine, but we should probably run them somewhere.
I have a feeling we might also need to look at this though: https://github.com/devkitPro/libctru/blob/master/libctru/source/internal.h