Closed vmedea closed 6 years ago
okay ! updated, now it first draws the grid, then the cells everywhere:
src/game-of-life/implementing.md: drawGrid();
src/game-of-life/implementing.md- drawCells();
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src/game-of-life/interactivity.md: drawGrid();
src/game-of-life/interactivity.md- drawCells();
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src/game-of-life/interactivity.md: drawGrid();
src/game-of-life/interactivity.md- drawCells();
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src/game-of-life/time-profiling.md: drawGrid();
src/game-of-life/time-profiling.md- drawCells();
In implementing.md, drawGrid/drawCells is reversed compared to all other cases throughout the tutorial. This results in slightly different rendering when interacting—the lines will be slimmer when drawing the cells after the grid—if you forget to change this order in the render loop later on.