of direct access to wasm-memory for the regular tutorial and Uint32Array for the bits
exercise.
Summary
I learned that directly accessing webassembly shared memory is not needed anymore, easier to write and equally efficient are js_sys typed Array views. This change of the tutorial in the book goes together with my PR for the code https://github.com/rustwasm/wasm_game_of_life/pull/53
I hope my explanations of what is going on are sufficient, but please let me know if wording should change, english is not my primary language.
Note: I decided to change the algorithm for bitIsSet and use of a Uint32Array for the cells in the bits exercise because staying with Uint8Array would have meant this ugly rust code:
of direct access to wasm-memory for the regular tutorial and Uint32Array for the bits exercise.
Summary
I learned that directly accessing webassembly shared memory is not needed anymore, easier to write and equally efficient are
js_sys
typed Array views. This change of the tutorial in the book goes together with my PR for the code https://github.com/rustwasm/wasm_game_of_life/pull/53I hope my explanations of what is going on are sufficient, but please let me know if wording should change, english is not my primary language.
Note: I decided to change the algorithm for
bitIsSet
and use of aUint32Array
for the cells in the bits exercise because staying withUint8Array
would have meant this ugly rust code: