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rustyscreeps
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screeps-game-api
Typed bindings to the Screeps in-game API for WASM Rust AIs
MIT License
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Use `f64` instead of `u64` for places where bindgen is expecting `BigInt`
#541
shanemadden
closed
16 hours ago
0
Revert making the inner u8 of RoomCoordinate pub.
#540
khoover
closed
1 week ago
0
Fix return type of `Structure::destroy`
#539
shanemadden
closed
1 week ago
0
Update JS static globals to use new `wasm_bindgen(thread_local)`
#538
shanemadden
opened
2 weeks ago
0
Update readme to remove outdated portions
#537
shanemadden
closed
2 weeks ago
0
Fix build status badge
#536
shanemadden
closed
2 weeks ago
0
Add constants and functions for season 1 score cycle mechanic
#535
shanemadden
closed
2 weeks ago
0
Update GH actions images to supported versions
#534
shanemadden
closed
3 weeks ago
0
Update for bindgen 0.2.93, deprecating cargo-screeps
#533
shanemadden
closed
2 weeks ago
0
Wrap the inner array for `LocalCostMatrix` with `Box`
#532
shanemadden
closed
1 week ago
1
Make `RoomName::from_packed` and `RoomName::packed_repr` public
#531
shanemadden
closed
3 weeks ago
0
Prep 0.21.3 release, downgrading wasm-bindgen to compatible version
#530
shanemadden
closed
4 weeks ago
0
wasm-bindgen using incompatible `??` operator
#529
shanemadden
closed
2 weeks ago
1
Prep 0.21.2 release
#528
shanemadden
closed
4 weeks ago
0
Stop using __Nonexhaustive for market type conversion
#527
shanemadden
closed
4 weeks ago
2
Use `u8` for `RoomXY` ranges
#526
shanemadden
closed
3 weeks ago
0
Make ROOM_AREA public and move to extra constants
#525
shanemadden
closed
1 month ago
0
Prep 0.21.1 release
#524
shanemadden
closed
2 months ago
0
Implement wrapper structs for row or column major ordered sorting and remove `Ord`/`PartialOrd` direct implementations on `Position`, `RoomXY`, `RoomName`
#523
shanemadden
opened
2 months ago
0
(Improvement) Add builder function LocalCostMatrix::new_with_value
#522
jciskey
closed
2 months ago
0
(Improvement) Add additional calculation methods to RoomXY
#521
jciskey
closed
2 months ago
5
Remove empty_docs workaround now that 1.79 is released
#520
shanemadden
closed
3 months ago
0
Implement JsCollection traits for IntershardResourceType
#519
shanemadden
closed
2 months ago
0
Clippy comment formatting fixes
#518
shanemadden
closed
3 months ago
0
Add convenience helper methods for Directions and RoomXY
#517
jciskey
closed
3 months ago
0
Prep 0.21.0 release
#516
shanemadden
closed
4 months ago
0
Temporarily disable bad empty_docs lint
#515
shanemadden
closed
4 months ago
0
Fixed the AttackController event not deserializing correctly
#514
pajotg
closed
4 months ago
0
Re-enable nightly clippy
#513
shanemadden
closed
5 months ago
0
Refactor string enums to integer representations, add optional snippet optimizations
#512
shanemadden
opened
6 months ago
1
Add `JsHashMap::entries` method
#511
scottbot95
closed
6 months ago
0
Fix unusable keys in game::structures/construction_sites
#510
shanemadden
closed
6 months ago
0
RawObjectId missing JsCollectionFromValue (or maybe shouldn't be returned at all from game functions instead)
#509
shanemadden
closed
6 months ago
0
Determine all additional functions to disable when `sim` feature is enabled
#508
shanemadden
opened
6 months ago
1
Remove generate-pixel and inter-shard-memory features, restrict more CPU functions
#507
shanemadden
closed
6 months ago
3
implement JsCollectionFromValue for Direction
#506
shanemadden
closed
6 months ago
0
add Deserialize, Serialize to RoomStatus
#505
CarsonBurke
closed
6 months ago
0
Rename construction site extra constant, improve comments
#504
shanemadden
closed
6 months ago
0
Update enum-iterator to 2.0
#503
shanemadden
closed
6 months ago
0
Disable nightly clippy temporarily
#502
shanemadden
closed
6 months ago
0
nightly clippy is temporarily disabled, revert when able
#501
shanemadden
closed
5 months ago
0
Make ObjectId Send + Sync
#500
scottbot95
closed
6 months ago
1
add `RESOURCES_ALL` constant and `StoreObject::resource_types`
#499
asquared31415
closed
6 months ago
1
Implement functions from `position/game_math` for `RoomXY`
#498
shanemadden
closed
2 months ago
2
Split RoomXY to its own file, rename is_edge to is_room_edge and add for Position
#497
shanemadden
closed
6 months ago
0
Inline RoomCoordinate::is_edge and u8 and RoomXY::is_edge
#496
shanemadden
closed
6 months ago
0
Clean up redundant imports
#495
shanemadden
closed
6 months ago
0
Add new extra constants for movement and controller downgrades
#494
shanemadden
closed
6 months ago
0
add is_edge function to RoomCoordinate and RoomXY
#493
shanemadden
closed
6 months ago
0
Improve Terrain getter consistency
#492
shanemadden
closed
7 months ago
0
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