Closed hawkfalcon closed 3 years ago
This is because custom biome generators cannot be stored in the level.dat file. Normally, the level.dat file will save something like "biome_source": "minecraft:vanilla_layered". To fix this, the API will need to be changed so that biome generators are first registered.
I don't know if you saw it, but the error message itself says that it can be ignored.
Describe the bug An error shows up occasionally in console
To Reproduce Steps to reproduce the behavior: I've implemented a super simple biome replacement. Occasionally in console this occurs: [04:56:18 ERROR]: WorldGenSettings: Unknown registry element Field[[WorldGeneratorApi] Custom biome generators cannot be stored in the level.dat, please ignore this error: Registry[ResourceKey[minecraft:root / minecraft:worldgen/biome] (Stable)]][xmapped]
I'm running a current version of paper, and the latest worldgeneratorapi