ruyo / VRM4U

Runtime VRM loader for UnrealEngine5
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Errors during source build of the plugin on UE5 source. #116

Open workingmagic opened 2 years ago

workingmagic commented 2 years ago

Hello Ruyo,

I am used to build the plugin from source for quite some time. Today, I experienced certain errors when building it inside a fresh project (BP project with CPP class) for the latest UE5 source (5.0 branch which is probably going to be the release branch)

I downloaded the VRM4U master from https://github.com/ruyo/UnrealEngine_VRM4UPlugin

devenv_YZmefEn8wL

Do you know what could cause this?

--- Additional info:

workingmagic commented 2 years ago

Additional list of warnings devenv_1H9UB3TCnv :

ruyo commented 2 years ago

Hi. VRM4U is being built and checked on ue5-main branch. Please use this branch if it does not interfere.

If you really want to use 5.0 branch, you will need to patch it. Search for UE_VERSION_OLDER_THAN(5,1,0) in the source and fix it.

There is a big difference between ue5-early-access branch and 5.0 branch. However, their UE versions are identical. I distinguish them by using ue5-main.

Thanks.

workingmagic commented 2 years ago

Oh actually the 5.0 is not the EA one but the one that gets the updates from UE5-main alongside the UE5-release staging. So literally the 5.0 branch, at least what I got told, should be literally identical with the UE5-main. I will try it with the main branch now and let you know if it worked. Thank you! <3

workingmagic commented 2 years ago

Alright, it build! There are some warnings and I just attach them here in case they're unique. Just certain deprecated warnings devenv_7ZqfTGVSBi .