Open workingmagic opened 2 years ago
Additional list of warnings :
Hi. VRM4U is being built and checked on ue5-main branch. Please use this branch if it does not interfere.
If you really want to use 5.0 branch, you will need to patch it. Search for UE_VERSION_OLDER_THAN(5,1,0) in the source and fix it.
There is a big difference between ue5-early-access branch and 5.0 branch. However, their UE versions are identical. I distinguish them by using ue5-main.
Thanks.
Oh actually the 5.0 is not the EA one but the one that gets the updates from UE5-main alongside the UE5-release staging. So literally the 5.0 branch, at least what I got told, should be literally identical with the UE5-main. I will try it with the main branch now and let you know if it worked. Thank you! <3
Alright, it build! There are some warnings and I just attach them here in case they're unique. Just certain deprecated warnings .
Hello Ruyo,
I am used to build the plugin from source for quite some time. Today, I experienced certain errors when building it inside a fresh project (BP project with CPP class) for the latest UE5 source (5.0 branch which is probably going to be the release branch)
I downloaded the VRM4U master from https://github.com/ruyo/UnrealEngine_VRM4UPlugin
Do you know what could cause this?
--- Additional info:
Used UE Version: 5.0.0 from the 5.0 branch on GitHub. The UE5 source build is around two days old.
I installed the plugin inside the projects plugin folder.
New blank project with C++ class, compiled.
VS 2019