Open IDOLCITY opened 2 years ago
Hi. If that VRM file is a shareable license, please send it to me so I can look into it.
Otherwise, please check to see if you can load the model as a glb format in another viewer. Also, switching import options in VRM4U would help to find out the cause.
Thanks.
hi thanks for your reply~ do you have an email or where can I send you a private link of the model it crashes before showing any option
Please let me know the uploaded data by DM on Twitter. https://twitter.com/ruyo_h
HI I found another issue that is I can't package the game with the plugin open and if I turn it off, I can pack the game but I lose all the materials for the character
hope you can help thanks~
hi some info maybe useful to you the model artist tell me the only difference between the before and after is the version of program (some of her old models are OK with VRM4U, but new ones are not)
Describe the bug vrm model can't import to UE5 with the latest plugin it works fine in vrm viewer
Screenshots, log LoginId:1f64a0f14a5c0d48cf2ac4a31230ec04 EpicAccountId:65070dc1ec274ab7b541cdefa50e97a3
Unhandled Exception: EXCEPTION_ACCESS_VIOLATION reading address 0x0000000000000008
assimp_vc141_mt assimp_vc141_mt assimp_vc141_mt assimp_vc141_mt assimp_vc141_mt assimp_vc141_mt UnrealEditor_VRM4ULoader UnrealEditor_VRM4UImporter UnrealEditor_UnrealEd UnrealEditor_UnrealEd UnrealEditor_AssetTools UnrealEditor_AssetTools UnrealEditor_UnrealEd UnrealEditor_UnrealEd UnrealEditor_UnrealEd UnrealEditor_Engine UnrealEditor_Engine UnrealEditor_UnrealEd UnrealEditor_UnrealEd UnrealEditor UnrealEditor UnrealEditor UnrealEditor UnrealEditor UnrealEditor kernel32 ntdll
UnrealEngine Version: [UE5]
Additional context thanks for making this wonderful plugin!