ruyo / VRM4U

Runtime VRM loader for UnrealEngine5
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crash when importing to unreal engine #185

Open IDOLCITY opened 2 years ago

IDOLCITY commented 2 years ago

Describe the bug vrm model can't import to UE5 with the latest plugin it works fine in vrm viewer

Screenshots, log LoginId:1f64a0f14a5c0d48cf2ac4a31230ec04 EpicAccountId:65070dc1ec274ab7b541cdefa50e97a3

Unhandled Exception: EXCEPTION_ACCESS_VIOLATION reading address 0x0000000000000008

assimp_vc141_mt assimp_vc141_mt assimp_vc141_mt assimp_vc141_mt assimp_vc141_mt assimp_vc141_mt UnrealEditor_VRM4ULoader UnrealEditor_VRM4UImporter UnrealEditor_UnrealEd UnrealEditor_UnrealEd UnrealEditor_AssetTools UnrealEditor_AssetTools UnrealEditor_UnrealEd UnrealEditor_UnrealEd UnrealEditor_UnrealEd UnrealEditor_Engine UnrealEditor_Engine UnrealEditor_UnrealEd UnrealEditor_UnrealEd UnrealEditor UnrealEditor UnrealEditor UnrealEditor UnrealEditor UnrealEditor kernel32 ntdll

UnrealEngine Version: [UE5]

Additional context thanks for making this wonderful plugin!

ruyo commented 2 years ago

Hi. If that VRM file is a shareable license, please send it to me so I can look into it.

Otherwise, please check to see if you can load the model as a glb format in another viewer. Also, switching import options in VRM4U would help to find out the cause.

Thanks.

IDOLCITY commented 2 years ago

hi thanks for your reply~ do you have an email or where can I send you a private link of the model it crashes before showing any option

ruyo commented 2 years ago

Please let me know the uploaded data by DM on Twitter. https://twitter.com/ruyo_h

IDOLCITY commented 2 years ago

HI I found another issue that is I can't package the game with the plugin open and if I turn it off, I can pack the game but I lose all the materials for the character

hope you can help thanks~

IDOLCITY commented 2 years ago

hi some info maybe useful to you the model artist tell me the only difference between the before and after is the version of program (some of her old models are OK with VRM4U, but new ones are not)