ruyo / VRM4U

Runtime VRM loader for UnrealEngine5
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Converting project from ue4 to ue5 seems to have affected facial animation curves #189

Open CloudTrigger-Dev opened 2 years ago

CloudTrigger-Dev commented 2 years ago

Hello, when I converted my project to UE5, it seems the facial animation curves that came with VRM4U seems to have stopped working. All my animation with the curves implemented from UE4 just show a dead stare now. The Curves are still there, it just seems like they are not animating properly.

Screenshot 2022-07-16 113647

Screenshot 2022-07-16 113949

UE5 5.03

I've also tried restarting the plugin, disabling the plugin and reinstalled it too.

Thank you in advance! This plugin has been a amazing tool to work with!

ruyo commented 2 years ago

Hi. Depending on the SkeletalMesh, the MorphTarget itself may be missing, or the ". is replaced by "_". Please re-import the model in UE5 to check the behavior.

Thanks.