Open chiisary opened 1 year ago
Hi. In what specific configuration do you use VRM4U? Please let me know the software you are working with and the configuration of Actor on UE. If it seems reproducible, I will investigate.
Hi. In what specific configuration do you use VRM4U? Please let me know the software you are working with and the configuration of Actor on UE. If it seems reproducible, I will investigate.
Hello I am in UE5, we have two motion capture actors, through VMC for full body motion capture, input to Vseeface, and then send full body motion capture data from vseeface to UE5, and have been set to two different receiving ports, the received index interface Also changed to 0 and 1 , but when I run the fit, it will become very slow until an error is reported, thank you very much for your reply and attention to this issue
Hi. In what specific configuration do you use VRM4U? Please let me know the software you are working with and the configuration of Actor on UE. If it seems reproducible, I will investigate.
Prompt wireless loop detected, the problem occurs in vmcreceiver
One of them is local and the other is off-site
Thanks. Receiving using multiple ports is now supported. It will be included in the next version. Please wait a little.
Thanks. Receiving using multiple ports is now supported. It will be included in the next version. Please wait a little.
Thank you for your attention to this issue
Also would like to make a suggestion, can a future update add a function to receive broadcast motion capture data to the VMC function? At present, the form of receiving motion capture data cannot meet the needs in some cases. For example, I want to be a client where two people are active at the same time, but the data sent can only reach one of the clients.
Thank u
Thanks. Receiving using multiple ports is now supported. It will be included in the next version. Please wait a little.
I want to feedback another question If i use vseeface to transfer blendshape through vmc, when i use pc camera, no problem. But when I pass IfacialMocap to Vseeface to UE, blendshape won't work
Thank u
Thanks. Receiving using multiple ports is now supported. It will be included in the next version. Please wait a little.
Dear ruyo I'm sorry to say that I downloaded the latest version plugin, and when I opened your VMC level, I turned on the VMCreceiver and received data, the engine would crash directly. .I use engine 5.03 Hope this bug can be fixed
Thank u
Sorry, fixed a bug regarding VMCreceiver. In addition, previewing in the editor used to require a Widget operation, but it now works by simply pressing a button on the Actor.
Facial by VMC is by definition by VRM. In your usage, are the facials working according to the standards of VRM? If it is working with ARKit standards, it will not transmit correctly.
Sorry, fixed a bug regarding VMCreceiver. In addition, previewing in the editor used to require a Widget operation, but it now works by simply pressing a button on the Actor.
Facial by VMC is by definition by VRM. In your usage, are the facials working according to the standards of VRM? If it is working with ARKit standards, it will not transmit correctly.
hello ruyo I found that I still had the problem of engine crash with the latest version of vmc. Later, I found that when I retrieved the earlier version of BP_VMCReceiver to replace the previous version, the problem could be solved, I hope it can be solved, whether there is a problem with BP_VMCReceiver thank you
Hi. Please attach a log of when you crash and I will look into the details.
Hi. Please attach a log of when you crash and I will look into the details.
I can't get the logs because the engine is not responding. .
Hi. Please attach a log of when you crash and I will look into the details.
hi ruyo this is the report video https://www.youtube.com/watch?v=ReJ6JSvEBzc
Hi. Please attach a log of when you crash and I will look into the details.
HI ruyo I update 2 log picture for the error
when I listen https://raw.githubusercontent.com/chiisary/pre/main/2022-11-18%2015-08-13.00_01_31_09.Still001.jpg
when I run https://raw.githubusercontent.com/chiisary/pre/main/2022-11-18%2015-08-13.00_01_45_16.Still002.jpg
Hello, when I use VMC for motion capture, if my number is more than 2 people, my engine will crash, I hope to feedback this problem, thank you