ruyo / VRM4U

Runtime VRM loader for UnrealEngine5
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Runtime-load VRM crash in packaged project #402

Open SBPLK opened 4 months ago

SBPLK commented 4 months ago

Hi! I just notice that packaged project will crash when calling runtime-load vrm function. It will crash even in the default runtime-load map. The packaged project is in development mode. Shipping one will not crash, but it still can't show the mesh correctly.

螢幕擷取畫面 2024-07-16 102015

Assertion failed: Resource [File:D:\build++UE5\Sync\Engine\Source\Runtime\RenderCore\Private\ShaderParameterStruct.cpp] [Line: 593] Null resource entry in uniform buffer parameters: FLocalVertexFactoryUniformShaderParameters.Resources[0], ResourceType 0x6.

UnrealEngine Version: UE 5.4.2

ruyo commented 4 months ago

Hi. Fixed in the latest version. I sorry for the delay.