ruyo / VRM4U

Runtime VRM loader for UnrealEngine5
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Unreal 5.4.4 - RTG asset isn't generated. #439

Open kraniumet opened 2 weeks ago

kraniumet commented 2 weeks ago

Describe the bug Hello! When import a vrm model into UE 5.4.4, it doesn't seem to generate an IK retargetting asset.

Screenshots, log

image

UnrealEngine Version: [UE5.4.4]

Additional context I'm using strata materials, but other than that it's an empty project. I'm using the latest release of the plugin.

kraniumet commented 2 weeks ago

By opening a new third person project (was using a blank one before) I was able to get the IK RTG to generate, as the log seemed to suggest it was looking for assets in a character folder I didn't have. It does however give me these notices still:

image

kraniumet commented 2 weeks ago

Got the retargetting to work, but only after disabling the generated post process animation.

ruyo commented 2 weeks ago

Hi. IK_Mannequin is required to generate Retargeter. This requires the placement of assets from a UE template. Similarly, Regargeter for UEFN requires UEFN assets to be placed from samples and templates.

kraniumet commented 2 weeks ago

Then everything seems to be working as intended, except for having to remove the post process animation fromt he skeletal mesh to get animations to work on it.