rwmt / Multiplayer

Zetrith's Multiplayer mod for RimWorld
MIT License
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Monument desync on "Place blueprint" #110

Closed Mihokyo closed 3 years ago

Mihokyo commented 4 years ago

Tried on both computer, re-downloading the game, different ressource for the build.

I'm bit confuse because NotFood say she doesn't have any problem with :/. But that strange.. Could be one mod i downloaded without activate them ?

The save is fresh and full vanilla, i forced the quest in solo then host the game and accept the quest once i'm in MP with arbiter joined.

Reproduce:

• 1 Rimworld version: [1.2.2723 rev661] • 2 Multiplayer mod version: [0.5.1.8] • 3 Does the issue/desync happen when only harmony and the mp mod is enabled? [Yes] • 4 Have you both tried to resubscribe/redownload* the mods?: [Yes] • 5 Have you both tried to delete the "data" folder found in rimworlds directory and verifed the integrity of the game afterwards?: [Yes] • 6 Are you all running the same language for rimworld?: [Yes, English] • 7 Desync-03.zip

LuzBun commented 3 years ago

Updating to confirm this still happens as of 1.3. This is avoidable by the host manually painting the walls/tables/etc, however the auto place gizmo is still unsynced.

SweptWasTaken commented 3 years ago

Yep, what'll happen with me when playing is a ton of the blueprints will be "forbidden" and i'll have to cancel the monument and place the blueprints again.