Possibly tied to some of the candidates being away on a caravan?
System.NullReferenceException: Object reference not set to an instance of an object
at Psychology.Hediff_Mayor.PostMake () [0x00000] in <filename unknown>:0
at Verse.HediffMaker.MakeHediff (Verse.HediffDef def, Verse.Pawn pawn, Verse.BodyPartRecord partRecord) [0x00000] in <filename unknown>:0
at Psychology.LordJob_Joinable_Election.Finished () [0x00000] in <filename unknown>:0
at Psychology.LordJob_Joinable_Election.<CreateGraph>b__3_2 () [0x00000] in <filename unknown>:0
at Verse.AI.Group.TransitionAction_Custom.DoAction (Verse.AI.Group.Transition trans) [0x00000] in <filename unknown>:0
at Verse.AI.Group.Transition.Execute (Verse.AI.Group.Lord lord) [0x00000] in <filename unknown>:0
at Verse.AI.Group.Transition.CheckSignal (Verse.AI.Group.Lord lord, TriggerSignal signal) [0x00000] in <filename unknown>:0
at Verse.AI.Group.Lord.CheckTransitionOnSignal (TriggerSignal signal) [0x00000] in <filename unknown>:0
at Verse.AI.Group.Lord.LordTick () [0x00000] in <filename unknown>:0
at Verse.AI.Group.LordManager.LordManagerTick () [0x00000] in <filename unknown>:0
at Verse.Map.MapPostTick () [0x00000] in <filename unknown>:0
Verse.Log:Error(String)
Verse.Map:MapPostTick()
Verse.TickManager:DoSingleTick()
Verse.TickManager:TickManagerUpdate()
Verse.Game:UpdatePlay()
Verse.Root_Play:Update()
Possibly tied to some of the candidates being away on a caravan?