Desert Eagle files requested by bang to see if he can fix the missing weapon outlines. The only models I had that include the left-hand deagle were from my attempt to turn the dual golden deagles into a Duke Nukem skin. (only have a base model and an underwear model)
Stats on it probably need tweaking, as does the fire location (as it is longer than the L30P, currently the muzzle flash is at around the halfway point of the gun)
Rambo skin still work in progress, I have the bandana working on all non-winter skins. Currently, it appears when wielding an M60, but this can be easily extended/replaced with compound bow. Advice on replacing winter skins in a mod would be nice.
Planning on making many of the Rambo skins (but not all) have bare arms, for extra authenticity. Also the bandana alone is kinda hard to notice.
Many files added for the green faction that have the skin replacements, and makes items available in the armory, for easier testing.
All balance suggestions are explained in the readme, and I have not tested any of the changes yet.
Desert Eagle files requested by bang to see if he can fix the missing weapon outlines. The only models I had that include the left-hand deagle were from my attempt to turn the dual golden deagles into a Duke Nukem skin. (only have a base model and an underwear model)
Stats on it probably need tweaking, as does the fire location (as it is longer than the L30P, currently the muzzle flash is at around the halfway point of the gun)
Rambo skin still work in progress, I have the bandana working on all non-winter skins. Currently, it appears when wielding an M60, but this can be easily extended/replaced with compound bow. Advice on replacing winter skins in a mod would be nice.
Planning on making many of the Rambo skins (but not all) have bare arms, for extra authenticity. Also the bandana alone is kinda hard to notice.
Many files added for the green faction that have the skin replacements, and makes items available in the armory, for easier testing.
All balance suggestions are explained in the readme, and I have not tested any of the changes yet.