added ruins element of Edelweiss Varsity map. Placed on a free place not matching the road part. Every ruin element can be handled separately (extended, modified, moved, rotated, etc.).
Make sur to select all elements when e.g. moving a ruin "house" to make sure to not moving the walls while the platform which is on another layer is left untouched.
Usually:
layer1>walls
layer1>other
layer2>walls
layer2>other
layer3> walls
Walls of the ruins will have to get adapted to the "yellowish" desert themed buildings (no priority).
wood2 platform material needs to be synced from edelweiss, else some of the platform texture will just be plain black.
added ruins element of Edelweiss Varsity map. Placed on a free place not matching the road part. Every ruin element can be handled separately (extended, modified, moved, rotated, etc.). Make sur to select all elements when e.g. moving a ruin "house" to make sure to not moving the walls while the platform which is on another layer is left untouched. Usually:
Walls of the ruins will have to get adapted to the "yellowish" desert themed buildings (no priority). wood2 platform material needs to be synced from edelweiss, else some of the platform texture will just be plain black.