rwtema / DenseOres

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[Help] Attempt at adding Immersive Engineering 0.7.7 and Tinker's Construct 1.8.8 ores #139

Closed 16-Bits closed 7 years ago

16-Bits commented 7 years ago

The example config did not work so I turned to a Reddit post to try to add modded ores to Dense Ores. I managed to add a dense ore of Magneticraft's uranium but I can't get the other ores to work. For the baseBlockTexture names I referred to the actual file names from inside the mod .jars. Is there something I did wrong?

# Configuration file

ores {

    block_0 {
        S:baseBlock=minecraft:iron_ore
        I:baseBlockMeta=0
        S:baseBlockTexture=iron_ore
        D:denseOreProbability=2.5
        I:renderType=0
        I:retroGenId=0
        S:underlyingBlock=stone
    }

    block_1 {
        S:baseBlock=minecraft:gold_ore
        I:baseBlockMeta=0
        S:baseBlockTexture=gold_ore
        D:denseOreProbability=1.0
        I:renderType=0
        I:retroGenId=0
        S:underlyingBlock=stone
    }

    block_2 {
        S:baseBlock=minecraft:lapis_ore
        I:baseBlockMeta=0
        S:baseBlockTexture=lapis_ore
        D:denseOreProbability=1.0
        I:renderType=0
        I:retroGenId=0
        S:underlyingBlock=stone
    }

    block_3 {
        S:baseBlock=minecraft:diamond_ore
        I:baseBlockMeta=0
        S:baseBlockTexture=diamond_ore
        D:denseOreProbability=1.0
        I:renderType=0
        I:retroGenId=0
        S:underlyingBlock=stone
    }

    block_4 {
        S:baseBlock=minecraft:emerald_ore
        I:baseBlockMeta=0
        S:baseBlockTexture=emerald_ore
        D:denseOreProbability=1.0
        I:renderType=0
        I:retroGenId=0
        S:underlyingBlock=stone
    }

    block_5 {
        S:baseBlock=minecraft:redstone_ore
        I:baseBlockMeta=0
        S:baseBlockTexture=redstone_ore
        D:denseOreProbability=1.5
        I:renderType=0
        I:retroGenId=0
        S:underlyingBlock=stone
    }

    block_6 {
        S:baseBlock=minecraft:coal_ore
        I:baseBlockMeta=0
        S:baseBlockTexture=coal_ore
        D:denseOreProbability=3.0
        I:renderType=0
        I:retroGenId=0
        S:underlyingBlock=stone
    }

    block_7 {
        S:baseBlock=minecraft:quartz_ore
        I:baseBlockMeta=0
        S:baseBlockTexture=quartz_ore
        D:denseOreProbability=1.0
        I:renderType=0
        I:retroGenId=0
        S:underlyingBlock=netherrack
    }

    block_8 {
        S:baseBlock=immersiveengineering:ore
        I:baseBlockMeta=0
        S:baseBlockTexture=immersiveengineering:ore/ore_Copper
        D:denseOreProbability=2
        I:renderType=0
        I:retroGenID=0
        S:underlyingBlock=stone
    }

    block_9 {
        S:baseBlock=immersiveengineering:ore
        I:baseBlockMeta=1
        S:baseBlockTexture=immersiveengineering:ore/ore_Bauxite
        D:denseOreProbability=1
        I:renderType=0
        I:retroGenID=0
        S:underlyingBlock=stone
    }

    block_10 {
        S:baseBlock=immersiveengineering:ore
        I:baseBlockMeta=2
        S:baseBlockTexture=immersiveengineering:ore/ore_Lead
        D:denseOreProbability=1
        I:renderType=0
        I:retroGenID=0
        S:underlyingBlock=stone
    }

    block_11 {
        S:baseBlock=immersiveengineering:ore
        I:baseBlockMeta=3
        S:baseBlockTexture=immersiveengineering:ore/ore_Silver
        D:denseOreProbability=1
        I:renderType=0
        I:retroGenID=0
        S:underlyingBlock=stone
    }

    block_12 {
        S:baseBlock=immersiveengineering:ore
        I:baseBlockMeta=4
        S:baseBlockTexture=immersiveengineering:ore/ore_Nickel
        D:denseOreProbability=1
        I:renderType=0
        I:retroGenID=0
        S:underlyingBlock=stone
    }

    block_13 {
        S:baseBlock=Magneticraft:uranium_ore
        I:baseBlockMeta=0
        S:baseBlockTexture=Magneticraft:uranium_ore
        D:denseOreProbability=1
        I:renderType=0
        I:retroGenID=0
        S:underlyingBlock=stone
    }

    block_14 {
        S:baseBlock=TConstruct:SearedBrick
        I:baseBlockMeta=4
        S:baseBlockTexture=TConstruct:SearedBrick/ore_tin
        D:denseOreProbability=2
        I:renderType=0
        I:retroGenID=0
        S:underlyingBlock=stone
    }

}
16-Bits commented 7 years ago

managed to get the Tinker's Construct tin working from finding the 1.7 branch config examples

    block_14 {
        S:baseBlock=TConstruct:SearedBrick
        I:baseBlockMeta=4
        S:baseBlockTexture=tinker:ore_tin
        D:denseOreProbability=2
        I:renderType=0
        I:retroGenID=0
        S:underlyingBlock=stone
    }
16-Bits commented 7 years ago

Capitalization matters, got Immersive Engineering's copper working

    block_8 {
        S:baseBlock=ImmersiveEngineering:ore
        I:baseBlockMeta=0
        S:baseBlockTexture=immersiveengineering:ore_Copper
        D:denseOreProbability=2
        I:renderType=0
        I:retroGenID=0
        S:underlyingBlock=stone
    }