rwtema / DenseOres

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Osmium from not "dense-ore-able" #42

Closed InfinityRaider closed 10 years ago

InfinityRaider commented 10 years ago

I think it's because it has a 32x32 texture instead of 16x16, any thoughts?

my code: block_20 { S:baseBlock=Mekanism:OreBlock I:baseBlockMeta=0 S:baseBlockTexture=mekanism:OsmiumOre D:denseOreProbability=1 I:renderType=0 I:retroGenID=0 I:retroGenId=0 S:underlyingBlock=stone }

UndeadZeratul commented 10 years ago

Yellorite has a 32x32 texture and it generates just fine, just with a mismatching texture. Osmium just doesn't want to generate.

See https://github.com/rwtema/DenseOres/issues/32 for the same issue about osmium not generating, and https://github.com/rwtema/DenseOres/issues/34 for an issue about mismatching resolutions.

InfinityRaider commented 10 years ago

If I were to give it a 32x32 stone texture, would it work then you think?

UndeadZeratul commented 10 years ago

I don't think so. If it were just the texture it'd behave like how yellorite does; it'd create the dense block but display as a purple and black checkerboard. I don't know what the issue with Osmium in particular is, but I don't think it's the textures.

InfinityRaider commented 10 years ago

Ok, thanks for the pointers. I've added dense osmium ore with other means.

HellishINC commented 9 years ago

Could you share how you achieved this?

p-schneider commented 9 years ago

S:underlyingBlock=mekanism:TinOre or S:underlyingBlock=mekanism:CopperOre would be a workaround because those textures are 32x32 as well

UndeadZeratul commented 9 years ago

oh, is this another one of those "looks like 16x but is actually 32x" deals, like yellorite? I thought this was fixed...

Well, in the meantime I could do the workaround, thanks.