rwtema / DenseOres

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Non-texture dense ore #87

Open the-creamster opened 9 years ago

the-creamster commented 9 years ago

I've added thaumcraft's infused stone's successfully to "denseores.cfg" but it has the no-texture texture(purple & black squares). How can i give them the proper infused stone texture?? http://gyazo.com/34137562f6bd77ec1fa0d968fb851a75

block_47 { S:baseBlock=Thaumcraft:blockCustomOre I:baseBlockMeta=6 S:baseBlockTexture=ore:oreInfusedEntropy D:denseOreProbability=1 I:renderType=1 I:retroGenID=1 S:underlyingBlock=stone }

The "I:renderType=1" was originally set to 0 and changing it to 1 had no effect.

Thanks, The_Creamster.

krumble1 commented 9 years ago

I found a similar issue where the texture for Dense Osmium Ore was missing. I'll just leave this here. http://i.imgur.com/BQpR631.png

suranis commented 9 years ago

This has been discussed a couple times in the past (#32 #34 #42)

This is due to different texture sizes between the ore texture and the underlying block texture. For Mekanism, the texture for the ore is 32x32 whilst the vanilla stone texture used as the underlay is 16x16. For Thaumcraft, Azanor used multiple 32x32 textures in one file to give the ore an animation making the image 32x512.

There is a workaround for Mekanism ores by setting the underlying block texture to either Mekanism's copper or tin ore which are also 32x32. (S:underlyingBlock=mekanism:TinOre)

jsaggers commented 8 years ago

I have added dense ore support for practical logistics and magneticract just fine because there textures are 16x16, but when I try to add hexcraft (32x32), minechem (32x32) and magicalcrops (32x960) all I get is a purple and black cube... So it looks like the size of the texture does matter.

Just thought I would let people know.