rwtema / extrautilities_old_issues

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Nether star generator x64 is a lie #598

Open Powerpin opened 9 years ago

Powerpin commented 9 years ago

Hello, i wanted to make the ultimate nether star generator x64 by thinking is going to create a amazing amount of RF, like the best. First i tried with the x8 and it made 32 000 000 RF with 1 nether star. Then, 64 nether stars, 128 unstable ingot block and 256 wither skull later, i finally crafted that awesome x64 nether star generator. I put a nether inside and... generated ONLY 3 800 000 RF and there was plenty of space for alot more RF.

Then i tried the normal x1 nether star generator, I could'nt believe it, it took maybe 2 minutes, but it generated near 1 009 000 RF.

Then i made a test with x1 furnace generator and x64 furnace generator with 1 coal each, both created 20 000 RF Then i made a test with x1 lava generator and x64 lava generator with 1 lava bucked each, both created 40 000 RF

So what is that logic??? And don't tell me its because there is a highter output, it does not worth it at all.

TherminatorX commented 9 years ago

Tema believes that nobody will ever use that much energy, so most of the x64 generators are incomplete. Not what I would have done, but it's his mod.

Powerpin commented 9 years ago

Tema is wrong :P I crafted it because i needed it. There is so much mods now that need power. And never say never.

Zenkala commented 9 years ago

The logic is thus: Output of a generator is limited to 100k RF/t. So much of the x8 and x64 output is wasted and never leaves the block. This is silly, I know.

We have a system where we have on 64 generator hooked up to 108 vibrant capacitors with Cryo-Stabilized FluxDucts Ergo: a lot of power throughput and storage. At this point we use about 3k RF/t. But we plan to go overboard with stuff and use many times that. Just to illustrate there is a need for this 100k RF/t limit to be raised to fully utilize the output of the generators ingame.