Open xelrix opened 9 years ago
Has there been any update on this issue? Or is downgrading to a previous version the only fix?
It is possible to add it via Modtweaker if they don't have any recipe. http://minetweaker3.powerofbytes.com/wiki/ModTweaker:TConstruct_Support
I'm also seeing this issue. All recipes are present and functional in 1.2.10, no longer present or functional for me in 1.2.11 even if I use Modtweaker to add back all TC recipes from 1.2.10 that are no longer present in 1.2.11. (Modtweaker will make the recipes visible, but they refuse to function for me.)
I'm running with TConstruct 1.8.7, but have also verified that same behavior (1.2.10 works, 1.2.11 doesn't) for TC 1.8.5 and 1.8.8.
All testing done on MC 1.7.10. Mantle 0.3.2a. Forge 10.13.4.1492.
Issue still present after updating to Extra Utilities 1.2.12.
Running FTB Infinity with Extra Utilities 1.2.12, issue is still here.
Ded Mod
I fixed this by adding in the tinkers construct recipes using modtweaker. Goto FTBInfinity\minecraft\scripts folder make a new txt file and name it anything but put .zs at the end, ie, "unstableTinker.zs" Then paste this code:
mods.tconstruct.Casting.addTableRecipe(<TConstruct:toughRod:314>, <liquid:molten.unstableingots> * 432, <TConstruct:metalPattern:14>, false, 50); mods.tconstruct.Casting.addTableRecipe(<TConstruct:toolRod:314>, <liquid:molten.unstableingots> * 72, <TConstruct:metalPattern:1>, false, 50); mods.tconstruct.Casting.addTableRecipe(<TConstruct:pickaxeHead:314>, <liquid:molten.unstableingots> * 144, <TConstruct:metalPattern:2>, false, 50); mods.tconstruct.Casting.addTableRecipe(<TConstruct:shovelHead:314>, <liquid:molten.unstableingots> * 144, <TConstruct:metalPattern:3>, false, 50); mods.tconstruct.Casting.addTableRecipe(<TConstruct:hatchetHead:314>, <liquid:molten.unstableingots> * 144, <TConstruct:metalPattern:4>, false, 50); mods.tconstruct.Casting.addTableRecipe(<TConstruct:swordBlade:314>, <liquid:molten.unstableingots> * 144, <TConstruct:metalPattern:5>, false, 50); mods.tconstruct.Casting.addTableRecipe(<TConstruct:wideGuard:314>, <liquid:molten.unstableingots> * 72, <TConstruct:metalPattern:6>, false, 50); mods.tconstruct.Casting.addTableRecipe(<TConstruct:handGuard:314>, <liquid:molten.unstableingots> * 72, <TConstruct:metalPattern:7>, false, 50); mods.tconstruct.Casting.addTableRecipe(<TConstruct:crossbar:314>, <liquid:molten.unstableingots> * 72, <TConstruct:metalPattern:8>, false, 50); mods.tconstruct.Casting.addTableRecipe(<TConstruct:binding:314>, <liquid:molten.unstableingots> * 72, <TConstruct:metalPattern:9>, false, 50); mods.tconstruct.Casting.addTableRecipe(<TConstruct:frypanHead:314>, <liquid:molten.unstableingots> * 144, <TConstruct:metalPattern:10>, false, 50); mods.tconstruct.Casting.addTableRecipe(<TConstruct:signHead:314>, <liquid:molten.unstableingots> * 144, <TConstruct:metalPattern:11>, false, 50); mods.tconstruct.Casting.addTableRecipe(<TConstruct:knifeBlade:314>, <liquid:molten.unstableingots> * 72, <TConstruct:metalPattern:12>, false, 50); mods.tconstruct.Casting.addTableRecipe(<TConstruct:chiselHead:314>, <liquid:molten.unstableingots> * 72, <TConstruct:metalPattern:13>, false, 50); mods.tconstruct.Casting.addTableRecipe(<TConstruct:toughBinding:314>, <liquid:molten.unstableingots> * 432, <TConstruct:metalPattern:15>, false, 50); mods.tconstruct.Casting.addTableRecipe(<TConstruct:heavyPlate:314>, <liquid:molten.unstableingots> * 1152, <TConstruct:metalPattern:16>, false, 50); mods.tconstruct.Casting.addTableRecipe(<TConstruct:broadAxeHead:314>, <liquid:molten.unstableingots> * 1152, <TConstruct:metalPattern:17>, false, 50); mods.tconstruct.Casting.addTableRecipe(<TConstruct:scytheBlade:314>, <liquid:molten.unstableingots> * 1152, <TConstruct:metalPattern:18>, false, 50); mods.tconstruct.Casting.addTableRecipe(<TConstruct:excavatorHead:314>, <liquid:molten.unstableingots> * 1152, <TConstruct:metalPattern:19>, false, 50); mods.tconstruct.Casting.addTableRecipe(<TConstruct:largeSwordBlade:314>, <liquid:molten.unstableingots> * 1152, <TConstruct:metalPattern:20>, false, 50); mods.tconstruct.Casting.addTableRecipe(<TConstruct:hammerHead:314>, <liquid:molten.unstableingots> * 1152, <TConstruct:metalPattern:21>, false, 50); mods.tconstruct.Casting.addTableRecipe(<TConstruct:fullGuard:314>, <liquid:molten.unstableingots> * 432, <TConstruct:metalPattern:22>, false, 50); mods.tconstruct.Casting.addTableRecipe(<TConstruct:ShurikenPart:314>, <liquid:molten.unstableingots> * 72, <TConstruct:Cast>, false, 50); mods.tconstruct.Casting.addTableRecipe(<TConstruct:CrossbowLimbPart:314>, <liquid:molten.unstableingots> * 576, <TConstruct:Cast:1>, false, 50); mods.tconstruct.Casting.addTableRecipe(<TConstruct:CrossbowBodyPart:314>, <liquid:molten.unstableingots> * 720, <TConstruct:Cast:2>, false, 50); mods.tconstruct.Casting.addTableRecipe(<TConstruct:BowLimbPart:314>, <liquid:molten.unstableingots> * 216, <TConstruct:Cast:3>, false, 50); mods.tconstruct.Casting.addTableRecipe(<TConstruct:arrowhead:314>, <liquid:molten.unstableingots> * 144, <TConstruct:metalPattern:25>, false, 50);
Hope this helps :)
Would still like for the issue to be fixed in the actual mod.
Should really get fixed. Mobius and Stable Unstable ingot via nuggets does NOT turn into tool parts wia the part builder and the casting table. It is not usable if the smeltery can only make blocks. Have the latest version, 1.2.12.
something wrong is with castingTableHandler, use minetweaker and add recipes to casting basin instead ;), but Denaturation doesnt work
mods.tconstruct.Casting.addBasinRecipe(TConstruct:toughRod:314, liquid:molten.unstableingots * 432, TConstruct:metalPattern:14, false, 50); and so on ....
Don't forget that if you are playing on a Server that you need to add the Script to the SERVER's Minecraft files to actually FIX the recipe, otherwise you are only displaying a graphical representation of that recipe working until you actually grab the item and realize that it disappears after less than 1 second.I'm not entirely sure where the Server's file go, but it should be posted somewhere.
The toolparts are shown in nei but there is no smeltery recipe. The only smeltery recipe available is for getting unstable block using casting basin. The ingots themselves are meltable, of course.
Using the latest tinkerconstruct (1.7.10-1.8.7), mantle (1.7.10-0.3.2a), and current recommended forge (10.13.4.1448)
Bedrockium toolparts can be casted normally though. EDIT: not relevant as bedrockium toolparts were added by extra tic, not extra utilities. EDIT2: disabled extratic, bedrockium toolparts are now added by extra utilities, and work as intended. unstable toolparts are still NOT castable.