rwth-acis / Virtual-Agents-Prototype

A Unity package for creating virtual agents
MIT License
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Set up avatar animations relative to the speed of the proxy object's movement #17

Closed danielbekhter closed 3 years ago

danielbekhter commented 3 years ago

Blend trees might come in handy here.

danielbekhter commented 3 years ago

Foot sliding should not be taking place.

danielbekhter commented 3 years ago

Now, this can be matched by tweaking the Speed parameter of the CharacterAgent script and the Speed parameter of the NavMeshAgent component. Recommended values: 1, 3.5 for running and 0.25, 2 for walking (respectively).