Closed danielbekhter closed 3 years ago
Character motion works for RPM and UMA characters. Character animation speed now automatically adjusts to the character proxy object's movement speed, which can be set in the Inspector by tweaking the speed parameter of the NavMeshAgent component.
Character motion works for RPM and UMA characters. Character animation speed now automatically adjusts to the character proxy object's movement speed, which can be set in the Inspector by tweaking the speed parameter of the NavMeshAgent component.