Closed 1bsyl closed 1 year ago
Provide an example to build Microui using SDL2 / SDL_RenderGeometry (using this PR libsdl-org/SDL#4195) Which makes Microui using the platform backend available (opengl, opengles2, Direct3D11, Metal, or software rendering).
Provide an example to build Microui using SDL2 / SDL_RenderGeometry (using this PR libsdl-org/SDL#4195) Which makes Microui using the platform backend available (opengl, opengles2, Direct3D11, Metal, or software rendering).