ry4096 / znudge

A Quake 3 mod that reduces the effects of lag
GNU General Public License v2.0
14 stars 0 forks source link

Doesn't work with OSP... #1

Open iradicus opened 6 years ago

iradicus commented 6 years ago

Very interesting man. I just tried it to see what it was like. Pretty unique with the ball of light. I noticed that OSP settings are gone on servers that support it (cg_enemymodel, cg_enemycolors, etc.). Is it possible to have them play nice with each other? Or at least when you turn off znudge 0 so you can toggle between them without having to completely uninstall znudge? -Wizzy

ry4096 commented 6 years ago

Yeah, the right way to do this would be to get the source code for osp and to merge this mod into the osp's cgame. But since I don't have that I think the only feasible option would be to reinvent the osp cgame features in an open source mod. Some features are easier than others and I could just add them them in.

iradicus commented 6 years ago

It's a real shame that the author never published the source to OSP. I'm sure you already have the OSP documentation, but I'm attaching the Client Readme which I think covers everything... osp-q3-ClientReadme.txt