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ryancrideout
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Ryan_Professional_Development
All of the projects the boss gets me to do in order to become an epic tier III power developer.
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[Professional Development] Tests for helper functions
#43
ryancrideout
closed
2 years ago
0
[Professional_Development] Movement Engine Antics
#42
ryancrideout
closed
2 years ago
0
Add tests for the helper functions
#41
ryancrideout
closed
2 years ago
1
Update Engine Names
#40
ryancrideout
opened
2 years ago
0
Create a Map Engine
#39
ryancrideout
closed
2 years ago
2
[Professional_Development] Add the EntityEngine
#38
ryancrideout
closed
2 years ago
0
[Professional_Development] Map Engine Refactoring
#37
ryancrideout
closed
2 years ago
0
[Professional_Development] Character Positions & Set Name to Game Class
#36
ryancrideout
closed
2 years ago
0
[Professional_Development] Move set_occupant to the Game class
#35
ryancrideout
closed
2 years ago
0
TODO List Number 1 - Make the Game Class responsible for most, if not all the logic.
#34
ryancrideout
closed
2 years ago
6
[Professional_Development] Move Render method
#33
ryancrideout
closed
2 years ago
0
Class Hierarchy/Responsibilities
#32
ryancrideout
opened
2 years ago
4
[Professional Development] Tests for Game Run
#31
ryancrideout
closed
2 years ago
0
[Professional Development] Test Character Classes
#30
ryancrideout
closed
2 years ago
0
[Professional Development] Maptile Unit Tests
#29
ryancrideout
closed
2 years ago
0
[Professional Development] Plain Class Tests
#28
ryancrideout
closed
2 years ago
0
[Professional_Development] Move character tests
#27
ryancrideout
closed
2 years ago
0
[Professional Development] Set Character Position Tests
#26
ryancrideout
closed
2 years ago
0
[Professional Development] Create Character Unit Tests
#25
ryancrideout
closed
2 years ago
0
Change workflow action
#24
ryancrideout
closed
2 years ago
0
Trying this for now.
#23
ryancrideout
closed
2 years ago
0
Test, test
#22
ryancrideout
closed
2 years ago
0
[Professional Development] Map_Project run Unit Tests on Pull Request
#21
ryancrideout
closed
2 years ago
0
[Professional Development] Added initialize map tests.
#20
ryancrideout
closed
2 years ago
0
Run Unit Tests whenever a pull request is created
#19
ryancrideout
opened
2 years ago
2
Graceful Handling of Bad User Inputs
#18
ryancrideout
opened
2 years ago
3
[Professional Development] Check If Occupied Tests
#17
ryancrideout
closed
2 years ago
0
[Professional Development] Remove Entity From Map Tests
#16
ryancrideout
closed
2 years ago
0
[Professional Development] Add Entity To Map Tests
#15
ryancrideout
closed
2 years ago
0
[Professional Development] Remove PyCache Files
#14
ryancrideout
closed
2 years ago
0
[Professional Development] GitIgnore Stuff
#13
ryancrideout
closed
2 years ago
0
Make A Git Ignore thing or something
#12
ryancrideout
closed
2 years ago
1
[Professional Development] Set Map Unit Tests
#11
ryancrideout
closed
2 years ago
0
[Professional Development] Groundwork for Unittests
#10
ryancrideout
closed
2 years ago
0
Unit tests
#9
sepiariver
closed
2 years ago
2
[Professional Development] Minor touch ups
#8
ryancrideout
closed
2 years ago
0
[Professional Development] Character Creation + Getting this running
#7
ryancrideout
closed
2 years ago
0
[Professional Development] Game Class Work
#6
ryancrideout
closed
2 years ago
0
[Professional Development] Added Jester Class + Clean up
#5
ryancrideout
closed
2 years ago
0
[Professional Development] Game Movement Logic
#4
ryancrideout
closed
2 years ago
0
[Professional Development] Add Character Templates
#3
ryancrideout
closed
2 years ago
0
Initial feedback
#2
sepiariver
closed
2 years ago
4
[Professional_Development] Map Game Project changes
#1
ryancrideout
closed
2 years ago
0