In my example, Epicworldgenerator overlays the vanilla biome. So on the vanilla seed, the biome may be "desert", while the custom biome is "plains". Currently, this results in having Cstructures that are set to generate in the desert, showing up in the plains biome of the custom world. ( I have sandstone towers showing up in the middle of a plains biome, looks odd).
If there was some way to designate which biome provider to use, that would be great. As a possible example;
# available generators: vanilla, Epicworldgenerator
- biome generator: Epicworldgenerator
Not sure this is do-able, but would be amazing if it was!
In my example, Epicworldgenerator overlays the vanilla biome. So on the vanilla seed, the biome may be "desert", while the custom biome is "plains". Currently, this results in having Cstructures that are set to generate in the desert, showing up in the plains biome of the custom world. ( I have sandstone towers showing up in the middle of a plains biome, looks odd). If there was some way to designate which biome provider to use, that would be great. As a possible example;
Not sure this is do-able, but would be amazing if it was!