Closed Illthiriel closed 6 years ago
Font rendering is definitely something I want to add. Currently the plan is to add Bitmap font support (pre-rendered font characters in a texture) but if I find a good Rust font library I would tack on support for loading actual font files.
great :)
@ryanisaacg you're probably aware of this but just in case, there is a pure Rust font library that's used by Amethyst as well as Piston:
@tomassedovic I wasn't aware actually, thanks for the heads up. A preliminary check shows that it builds for wasm which is a good sign
\o/
By the way thanks for doing this. I can't wait to replace my cargo-culted opengl code with a good 2D graphics lib and quicksilver seems to be closest to what I need. Getting wasm as a bonus is almost too good to be true :-).
Glad to hear it! If you run into any problems feel free to open an issue.
Hello,
sorry if it is not the good way of asking question :)
thanks