Thanks for the tool and I hope you can help me figure the problem out. Attached are screenshots of the build tool and the settings I'm using, along with the errors.
Some logs:
========================== RUNNING - AutomationToolLauncher.exe ==========================
Parsing command line: BuildGraph -target="Make Installed Build Win64" -script=Engine/Build/InstalledEngineBuild.xml -set:WithDDC=true -set:SignExecutables=false -set:EmbedSrcSrvInfo=true -set:GameConfigurations=Development;Shipping -set:WithFullDebugInfo=true -set:HostPlatformEditorOnly=false -set:AnalyticsTypeOverride= -set:HostPlatformDDCOnly=true-set:WithWin32=false -set:WithWin64=true -set:WithMac=false -set:WithAndroid=true -set:WithIOS=false -set:WithTVOS=false -set:WithLinux=false -set:WithLumin=false -set:WithLinuxAArch64=false -set:CompileDatasmithPlugins=false -set:VS2019=true -set:WithServer=false -set:WithClient=false -set:WithHoloLens=false
ERROR: Z:\UnrealGit\Engine\Build\InstalledEngineBuild.xml(61): 'true-set:WithWin32=false' is not a valid value for 'HostPlatformDDCOnly' (required: 'true|false')
AutomationTool exiting with ExitCode=1 (Error_Unknown)
Thanks for the tool and I hope you can help me figure the problem out. Attached are screenshots of the build tool and the settings I'm using, along with the errors. Some logs: ========================== RUNNING - AutomationToolLauncher.exe ========================== Parsing command line: BuildGraph -target="Make Installed Build Win64" -script=Engine/Build/InstalledEngineBuild.xml -set:WithDDC=true -set:SignExecutables=false -set:EmbedSrcSrvInfo=true -set:GameConfigurations=Development;Shipping -set:WithFullDebugInfo=true -set:HostPlatformEditorOnly=false -set:AnalyticsTypeOverride= -set:HostPlatformDDCOnly=true-set:WithWin32=false -set:WithWin64=true -set:WithMac=false -set:WithAndroid=true -set:WithIOS=false -set:WithTVOS=false -set:WithLinux=false -set:WithLumin=false -set:WithLinuxAArch64=false -set:CompileDatasmithPlugins=false -set:VS2019=true -set:WithServer=false -set:WithClient=false -set:WithHoloLens=false ERROR: Z:\UnrealGit\Engine\Build\InstalledEngineBuild.xml(61): 'true-set:WithWin32=false' is not a valid value for 'HostPlatformDDCOnly' (required: 'true|false') AutomationTool exiting with ExitCode=1 (Error_Unknown)