What steps will reproduce the problem?
1. Attempt to load a LATC, RGB32F, or other exotic image format
2. On GPU that do not supported, the image will be uploaded with the incorrect
enum. Causing a GL error.
What is the expected output? What do you see instead?
I expect jME3 to detect unsupported image formats and take action accordingly.
E.g. throw an exception. In addition, the ability to detect if the renderer
supports the format should be available to the user so that an appropriate
replacement image could be uploaded.
This issue is important as it can cause weird crashes or GL errors.
Original issue reported on code.google.com by ShadowIs...@gmail.com on 28 Apr 2011 at 6:34
Original issue reported on code.google.com by
ShadowIs...@gmail.com
on 28 Apr 2011 at 6:34