What steps will reproduce the problem?
1. load model with animation, j3o or .mesh.xml from blender
2. start it with an animation
3. load the same model again
4. give it a different animation
You will see that the first model has the same animation as the second one, and
there are multiple animEventListeners (there should only be one anim
EventListener if it is only registered once for that animControl).
Switching the animation on the first model's animControl has no effect.
Switching the animation on the second model's animControl changes the animation
for both.
Original issue reported on code.google.com by brentow...@gmail.com on 7 Nov 2011 at 4:40
Original issue reported on code.google.com by
brentow...@gmail.com
on 7 Nov 2011 at 4:40